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Hi,
I want to make a game using physics in Flash, so I stumbled upon Box2D, but i find that hard to use [the basics are simple, but when i see the scripts, i nearly faint... :S ]
so i was wondering if there are easy to use flash physics engines?
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I actually already tried that, but it was way to complicated for me...
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hi
i dont think you'll find anything much simpler - is there something specific you want to do? maybe you dont need a full physics engine?
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Well i'd like to use physics for making: (school assignment)
a minigame where you:
-unleash a flock of particles, by destroying the belt that is keeping them together
-then have those particles approach to different orbs, where you have to destroy them
-after destroying them they should turn into slow moving objects
-then you'd have to change your cursor into some sort of magnet, which repels one type of particles, while it attracts the other type particles, within a certain range.
-when having sorted the particles in a certain way, the game would be over.
this might sound a bit silly, but it is for a school assignment ![]()
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I literally can't think of a more difficult entry into the world of game physics lol.
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Exactly... and unfortunatly we have a deadline which is pretty soon ![]()
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