Export PNG Sequence crops images incorrectly

New Here ,
Aug 17, 2021 Aug 17, 2021

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I want to exportan animation as a PNG sequence to import it into a game engine. The PNG's that Animate outputs are cropped in a weird way. 

 

Here's what it looks like in Animate, and then what the PNG looks like. The cat Graphic symbol does not have a solid background. The output PNG has what seems like an appropriate width and height but obviously wrong crop location. 

 

Screenshot 2021-08-17 104517.jpgcat.ai0001.jpg

 

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Adobe Community Professional ,
Aug 17, 2021 Aug 17, 2021

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Make sure you aren't exporting to PNG from inside a symbol. What does your export settings look like?


Animator and content creator for Animate CC

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New Here ,
Aug 17, 2021 Aug 17, 2021

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@_keyframer  thanks - I'm exporting from main timeline, not inside the symbol; I also get the same result if I r-click the symbol in the Library and export from there. 

I don't get any options other than the color depth - is there somewhere else you can set export options?

Is this something that normally should work? It could just be something super weird with how I made my animation, I just don't know if this is a feature that's usually reliable or if it's known to be a little buggy.

 

Screenshot 2021-08-17 191759.jpg

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Adobe Community Professional ,
Aug 17, 2021 Aug 17, 2021

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You're doing everything right. The only thing I can think of is, that imported bitmap is larger than your document stage size. Go to Modify > Document > Match Contents and see if that changes the width and height OR scale the bitmap to the size of the current width and height of your stage area.


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Mentor ,
Aug 17, 2021 Aug 17, 2021

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Could it be affected by dsiplay scaling?

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Powertools Team - extensions for character animation

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New Here ,
Apr 27, 2022 Apr 27, 2022

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I have this exact same problem, has any solution been found?

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