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Ive been using Animate since it was Macromedia Flash 3.0 off and on, the last 6 years have been off. recently I discovered you can export to OAM files and import directly indesign. so I have been tasked with training 70 designers on how to use it. But, it hangs up at 40% to 50% when publishing almost everytime. I cant justify training them on it, if its barely usable. the canvase size I have been using is 1152x648 and 1440x648 (16:9 and 20:9 ratios. they arent every intense files just a couple images fading in and out and some text animation
anyone have a fix?
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Hi.
Which version of Animate are you using?
Does your FLA generates lots of textures/spritesheets?
Also does it hang if you use individual image files instead of textures or spritesheets?
Please let us know.
Regards,
JC
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your questions fixed my problem, i switch from sprite sheets to individual assets and the file size went down too, thanks
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Great.
You're welcome.