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Hover/click button change

Community Beginner ,
Mar 09, 2023 Mar 09, 2023

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Hello, I am trying to code a button so that when the mouse hovers over, it changes color, and then when you click it changes again. 

 

Right now I have the button built with three frames, but when I do the test animation and hover over the button it only flashes for an instance. When I click it flashes the three frames, but what I'd like is for it to click and hold on the third frame. The button is called "upgrade_now" - any help or guidance on the code for this would be appreciated. 

 

Thanks!

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Community Expert ,
Mar 09, 2023 Mar 09, 2023

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you need to use a movieclip and code it to respond to the mouse.

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Community Beginner ,
Mar 09, 2023 Mar 09, 2023

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Hey, thanks again for your help. Right now I am trying to get the movieclip to click and hold on frame 3, and have the code written as follows: 

 

movieclipname.addEventListener(MouseEvent.CLICK,clickF);

 

function clickF(e:MouseEvent):void{

gotoAndStop(3);

}

 

But I am still running into the issue of it just causing the movieclip to play and loop to frame 1. The action script is set on the main timeline, and starts when the movie clip appears. I have yet to figure out how to get the movie clip to respond and pause on frame 2 with just a hover over action.

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Community Expert ,
Mar 09, 2023 Mar 09, 2023

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you should use frame labels.  it's easier to debug and edit.

 

moveclipname.addEventListener(MouseEvent.MOUSE_OVER,overF);

movieclipname.addEventListener(MouseEvent.MOUSE_OUT.outF);

movieclipname.addEventListener(MouseEvent.CLICK,clickF);

 

function overF(e:MouseEvent):void{

e.currentTarget.gotoAndStop("overframe");

}

function outF(e:MouseEvent):void{

e.currentTarget.gotoAndStop("upframe");

}

function clickF(e:MouseEvent):void{

e.currentTarget.gotoAndStop("clickedframe";  // you may want to remove your mouseout listener here

this.gotoAndStop(3); //if you're trying to direct the parent of movieclipname to its frame 3.

}

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