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How to do i loop my sound in javascript/html output?

New Here ,
Jul 20, 2018 Jul 20, 2018

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I'm publishing my animate file as Javasript/HTML and have the code below. How would I amend this to allow my sound file to loop? Everything plays at the moment apart from looping. Thanks.

_main = this;

this.stop();

createjs.Sound.on("fileload", handleFileLoad);

createjs.Sound.registerSound("sounds/soundtrack.mp3", "MySound");

function handleFileLoad()

{

    _main.audio1 = createjs.Sound.play("MySound"); 

    _main.play(); 

}

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correct answers 1 Correct answer

Jul 20, 2018 Jul 20, 2018

Hey floras,

Please try the below code which I got from GIT and has worked for me too.

createjs.Sound.on("fileload", handleLoad);
createjs.Sound.registerSound("sounds/youraudio.mp3", "myID", 3);
function handleLoad(event) {
createjs.Sound.play("myID");
  // store off AbstractSoundInstance for controlling
  var myInstance = createjs.Sound.play("myID", {interrupt: createjs.Sound.INTERRUPT_ANY, loop:-1});
}

I am also just a beginner in Js coding and hopefully it should work for you also.

Thanks!

Ankush

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Jul 20, 2018 Jul 20, 2018

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Hey floras,

Please try the below code which I got from GIT and has worked for me too.

createjs.Sound.on("fileload", handleLoad);
createjs.Sound.registerSound("sounds/youraudio.mp3", "myID", 3);
function handleLoad(event) {
createjs.Sound.play("myID");
  // store off AbstractSoundInstance for controlling
  var myInstance = createjs.Sound.play("myID", {interrupt: createjs.Sound.INTERRUPT_ANY, loop:-1});
}

I am also just a beginner in Js coding and hopefully it should work for you also.

Thanks!

Ankush

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New Here ,
Jul 20, 2018 Jul 20, 2018

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This seems to have worked. Many thanks!

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LEGEND ,
Jul 20, 2018 Jul 20, 2018

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LATEST

This is what I use which is compact.

this.myMusic = createjs.Sound.play("music", "none", 0, 0, -1, 0.5);

//

music is the instance name

"none' is the interrupt

0 is delay

0 is offset

-1 is loop 0 is no loop

0.5 is the volume

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