HTML5 Canvas: Cache a static movieclip on stage?
Hello all,
I'm working with Animate's HTML5 Canvas using lots of vector art (no filters), nested movieclips, and classic tweeing in my timeline...I am having performance issues when my published html file is played on full screen browsers. I am attempting to cache my complex artwork in attempts to improve performance. Is it possible to cache a static movieclip that is already placed on the stage? I have tried:
this.movieclip.cache();
without success.
Also, what is the difference/benefit to cacheing complex art in my project rather than simply converting it to bitmap and using it that way?
Thank you in advance...
