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HTML5-Canvas gtoAndPlay not working

Explorer ,
Jun 11, 2017 Jun 11, 2017

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Hi All,

I have two buttons on the stage. Instance names = "btn_begin" and "btn_touch" btn_begin works fine but I can't get the second one to work at all.

Frame name "gobabygo" is frame 1, and frame 200 also has a name "touchscreen1" I have tried both the name and number.

Here is my code,  it's sitting on frame 140.

======

this.stop();

this.btn_begin.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_7.bind(this));

function fl_ClickToGoToAndPlayFromFrame_7()

{

    this.gotoAndPlay("gobabygo");

}

this.btn_touch.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_8.bind(this));

function fl_ClickToGoToAndPlayFromFrame_8()

{

    this.gotoAndPlay(200);

}

======

Thanks! Any help is appreciated.

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correct answers 1 Correct answer

Enthusiast , Jun 11, 2017 Jun 11, 2017

That code is ok. Here is working example with your code https://ufile.io/6g9eb , check instance name of your btn_touch button.

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Enthusiast ,
Jun 11, 2017 Jun 11, 2017

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That code is ok. Here is working example with your code https://ufile.io/6g9eb , check instance name of your btn_touch button.

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Explorer ,
Jun 11, 2017 Jun 11, 2017

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Thanks Marjam,

Yes. You were right. There was two instance names for the button. One name before the tween and another after the tween.

Thanks!

Dan

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