W_Bell,
>> I think this may be it
>>
>> currentFrameLabel
Conceptually, this exists for ActionScript 3.0 (the actual
MovieClip
property is called currentLabel in AS3), but NedWebs nailed
it when he
suggested a custom variable:
> Unless there is some new old property I never knew
about,
> that is most likely a home-made variable that gets
assigned
> a value via actionscript when timeline travel reaches a
frame
> with a label.
Remember, you can always find the full functionality of
whatever object
you're dealing with by looking up its class in the Help docs.
Objects are
defined by classes (think of the class as a blueprint), and
the class name
usually matches the name of the object itself. You're dealing
with a movie
clip symbol, so you'll be consulting the MovieClip class (
... see the
TextField class for text fields, the Sound class for sounds,
and so on).
Once you're inside the class entry, look for the Properties
heading to see
what characteristics the object has -- such as _currentframe,
or
currentFrame in AS3 -- look for Methods to see what the
object can do, and
look for Events to see what the object can react to.
In AS2, there is no currentLabel property, to as NedWebs
described, you
can declare a variable scoped to the movie clip in question,
and use frame
scripts to update the value of that variable to represent the
names of frame
labels. That way, instead of checking for a property of that
movie clip
(such as _currentframe), you can check the value of the
variable instead.
David Stiller
Co-author, Foundation Flash CS4 for Designers
http://tinyurl.com/dpsFoundationFlashCS4
"Luck is the residue of good design."