• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Invalid Input

Participant ,
Dec 06, 2017 Dec 06, 2017

Copy link to clipboard

Copied

I have several apps created in Adobe Animate which did publish fine yesterday.

I 'unfortunately' had to update OSX to High Sierra 10.13.1 and Xcode to 9.3.

Now whenever I try to publish any of the apps I get an 'Invalid Input' error.

Tried with AIR SDK 27.0.0.128 and 28.0.0.120

Tried with iOS SDK 10.1 and 11.1

Animate v18 Build 107

Would anyone know what might be causing this and know of a fix?

Thanks,

Mark

Views

1.8K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Participant , Dec 09, 2017 Dec 09, 2017

Resolved! During the Xcode updating process the path to the iOS SDK had been changed from 11.1 to 11.2.

Votes

Translate

Translate
Community Expert ,
Dec 06, 2017 Dec 06, 2017

Copy link to clipboard

Copied

are you trying to publish an ios app?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Dec 06, 2017 Dec 06, 2017

Copy link to clipboard

Copied

Yes

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Dec 07, 2017 Dec 07, 2017

Copy link to clipboard

Copied

looks like you've encountered this before, "Invalid input." when compiling?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Dec 08, 2017 Dec 08, 2017

Copy link to clipboard

Copied

Yes, that issue was resolved. This is something different but still ANE related.

I have discovered that if I remove all references to the ANEs from my project the .ipa file is created successfully.

But if I add an ANE to the Library Path list (an ANE I know is up to date and was published under OSX Yosemite a couple of days ago) the invalid input error is immediately displayed when I try to publish.

Could anyone confirm that the following spec is able to successfully publish an iOS app from Animate which includes an ANE?

Adobe Animate v18 Build 107

OSX High Sierra 10.13.1

Xcode 9.3

AIR 27 or 28

iOS SDK 10.1 or 11.1

Thanks

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Dec 09, 2017 Dec 09, 2017

Copy link to clipboard

Copied

LATEST

Resolved! During the Xcode updating process the path to the iOS SDK had been changed from 11.1 to 11.2.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines