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Is there any sense in creating a 2D game in 2019 using Animate and AS3? Or maybe I'd better use a different 2D game engine.
I mean 'top view' game for PC desktop and mobile device, with a lot of 2d graphics.
A few years ago I did a lot of flash games and I like Flash technology.
Lately I've done performance tests at Animate, and there was a big FPS loss when I scrolled screen with graphics.
Of course, without a movie clip animation. It was only: one animation using a sprite sheet and several animations called from the code: rotation and translation.
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if you already know animate and as3 and no other languages, maybe.
if you don't know animate and as3, no.
but fps problems aren't animate/as3 problem especially for air if correctly handled.
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As I mentioned, a few years ago I did a lot of Flash games and I know other languages,
I wanted to use AS3 knowledge to make a 'top view' tactic game but now
there is a FPS loss when I scrolled screen (world map) with PNG graphics.
Of course, there are no problems when it will be very simple graphics.
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the fps problem can usually be mitigate by enabling cacheAsBitmap for movieclips/graphics that don't undergo bitmap changes.
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Unity. C# is pretty easy to pickup if you're good with AS3 and Unity is so much more performant than Flash is.