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Mask with other movieclip

Explorer ,
Jul 23, 2017 Jul 23, 2017

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Hi

I have already made a mask. I want it to look like a magnifying glass. How can I make the handle and the mask move together?

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correct answers 1 Correct answer

LEGEND , Jul 23, 2017 Jul 23, 2017

You would select the bigger picture, convert to symbol as MovieClip (F8), then give the movieclip a name that can be used to control it with code.

Are you able to upload what you have so far? It might be quicker to fix what's wrong than to make a whole demo file for you.

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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However you're currently moving the mask... do that for the handle too.

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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Thank you for nothing

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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The rim, handle, and mask would all be inside one movieclip. You then move that movieclip around the stage.

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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I have tried to make a movieclip with the handle and the mask,but the handle also becomes the mask.

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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The movieclip that includes the handle and the mask, that you drag around, would not be in a mask layer. Inside that movieclip the rim and handle would not be a mask layer, or masked, it would be on top. The mask layer would be the glass part of the magnifier, and under that mask layer would be the close up of the image you're trying to see.

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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I tried that but the bigger picture inside is a still picture when I put the movieclip in the scene

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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You would select the bigger picture, convert to symbol as MovieClip (F8), then give the movieclip a name that can be used to control it with code.

Are you able to upload what you have so far? It might be quicker to fix what's wrong than to make a whole demo file for you.

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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I do not have any script in the movieclip, named allt.

On the scene I have this script:

allt.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag);

function fl_ClickToDrag(event:MouseEvent):void

{

allt.startDrag();

}

stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop_8);

function fl_ReleaseToDrop(event:MouseEvent):void

{

allt.stopDrag();

}

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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You wouldn't have any script in the movieclip. You could have a mouse move listener on the stage that is constantly updating the large image inside the movieclip, to move it into the right place. But that might end up with little twitches, where the large image is catching up with the magnifier position. I would not use startDrag/stopDrag, but use MouseEvent.MOUSE_MOVE instead. Then you can set the position of the magnifier and the large image at the same time.

Maybe I will make an example!

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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Can you show me the code fore that?

for dummies

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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I went ahead and made the whole thing. You can see it in action here:

http://colin.scienceninja.com/magnify.swf

and the files are here:

http://colin.scienceninja.com/magnify.zip

As it stands the magnifier glass is centered on the cursor, you could have an offset to make it be dragged by the handle.

The entire script, which does some things I hadn't mentioned too, is this:

import flash.events.MouseEvent;

var monascale:Number = magnifier.mona.width / littlemona.width;

magnifier.mona.x = magnifier.x * -monascale;

magnifier.mona.y = magnifier.y * -monascale;

magnifier.addEventListener(MouseEvent.MOUSE_DOWN, down);

function down(e: MouseEvent) {

  stage.addEventListener(MouseEvent.MOUSE_MOVE, move);

  stage.addEventListener(MouseEvent.MOUSE_UP, up);

}

function move(e: MouseEvent) {

  magnifier.x = e.stageX;

  magnifier.y = e.stageY;

  magnifier.mona.x = e.stageX * -monascale;

  magnifier.mona.y = e.stageY * -monascale;

}

function up(e: MouseEvent) {

  stage.removeEventListener(MouseEvent.MOUSE_MOVE, move);

  stage.removeEventListener(MouseEvent.MOUSE_UP, up);

}

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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Thank you but I cant see the zip file

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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I changed the example to 60 fps instead of 24, it's nicer:

http://colin.scienceninja.com/magnify.swf

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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Not that I don't have other things I should be doing, but I did a Canvas version:

magnify_Canvas

The math in Canvas is harder for various reasons, and I still didn't get it exactly right. It's close enough for now. It does at least show that all the masking side of things can work in Canvas ok.

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Explorer ,
Jul 24, 2017 Jul 24, 2017

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LATEST

Thank you for everything, but I am magnifying a gold coin, but I can´t get the magnifying centered, how can I do that?

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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the mask is named glass, the bigger picture in the movieclip is named big, and the smaller one in the scene small

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LEGEND ,
Jul 23, 2017 Jul 23, 2017

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One tricky part would be the moving around of the close up version of the image. It too would be in the same movieclip, and masked by the mask layer. As you move the whole movieclip around the stage you could make the close up image also be a movieclip, and you would move that in the opposite direction. The illusion would be that the close up isn't moving.

There are a lot of YouTube videos on how to make a magnifier effect. Do a search for:

how to do a magnifier in flash

that will show up quite a few.

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Explorer ,
Jul 23, 2017 Jul 23, 2017

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I can not find any instructions on how to make mask with the handle

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