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problem with painting in adobe animate

Explorer ,
Jan 18, 2024 Jan 18, 2024

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so I am facing this problem now that i understand the software, that i cant really draw decently in the program. There is only one brush(with different shapes). Any way to add new brushes? Then my next problem(and the potentially biggest) is that i cant lower the sensitivity of my drawing tablet. I have that problem with every program, but is there any way to lower it inside the program? Have you got any idea? And any tips on how to make drawing in animate better so it works approachingly like in clip-studio paint(just as an example). 

 

And another question concerning drawing in animate: do the professionals draw extern from the program and import their drawings into the library? Because that would take a lot of time and would be a big chore since for chanages you would have to do them extrenally. Or do they draw in adobe animate?

 

Thanks for helping me out nick:)🙏🙏

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Explorer ,
Jan 18, 2024 Jan 18, 2024

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*the sensitivity issue is kind of fixed

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Community Expert ,
Jan 18, 2024 Jan 18, 2024

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did you update your tablet drivers?

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Guru ,
Jan 18, 2024 Jan 18, 2024

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Hi Luke,

 

In production one wants to limit the steps and programs used to the minimum, which will give him the results required.

Ideally all artwork should be created in Flash. This is often not possible and it is common to import backgrounds created in other software. 

As for characters, creating them outside of Flash and then importing, in my opinion, makes the use of Flash pointless.

 

There are three brushes in Animate - the Classic Brush, the Fluid Brush and the Paint Brush. The last one is rather flexible, but also quite heavy if the textured strokes are left as such and not converted to fills.

Traditionally, in TV animation, the Classic Brush was only used for rough sketches and then the clean up was done using the line tool. This produces consistent clean linework, with few points, which is easily editable.

 

The choice of tools depends on the desired outcome, stylistic preferences and effectiveness.

 

Personally, I wouldn't attempt cleaning up frame-by-frame animation with the brush as this will make any future edits quite problematic. But then, at this stage, I mostly create designs without outlines as this is what works best in digital cutouts.

 

There is no straight forward answer to your question.

You need to experiment to find what feels comfortable and produces good-looking results and then polish this to become a style of sorts.

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

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