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Is there a way to attach pupils to the eye while still giving them free ability to move?
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make each pupil a movieclip
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Hi.
You would have to preset the positions in a Graphic symbol and then update the First frame property of its instances.
Other than that, you would need to use code.
Regards,
JC
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I successfully made the eyes move as a movie clip but the next problem is that I can't get them to stop moving. Suggestions?
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If you're rigging for animation, this is how it should be done:
https://flash-powertools.com/masking-the-irises-in-flash/
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I have always preferred to build with graphic symbols. You can put symbols within symbols.