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Setting symbol to play from frame in timeline

Engaged ,
May 04, 2024 May 04, 2024

Hey I just wanted to check and see if anyone knew a shortcut to force a graphic symbol to "play once" from whatever frame it is in the main timeline instead of goinging back to set the beginning frame each time. 

I ask this cause symbols I need to do this typically have to be reset for some reason. I'll set the symbol to play once from a frame number, then when I create another keyframe for it, I have to update the first frame it plays from. If that makes sense

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correct answers 1 Correct answer

Valorous Hero , May 04, 2024 May 04, 2024
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Community Expert ,
May 04, 2024 May 04, 2024

that doesn't make sense to me.  can you explain more carefully?

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Engaged ,
May 04, 2024 May 04, 2024

So, when I use my puppet rig. I animate the head seperately and have it play once through (this way its easier to animate all the symbols on the face for expression, then add them to the puppet afterwards). Then as I go through and have the head move along with the puppet through the tweening process, I always notice half way through the project that the head is set to play once starting from frame (as an example) 50 when the rest of the movie is on frame 100, or so. So then I go back and click on each keyframe for the head type in the correct frame to start from.  

 

Does that make any more sense?

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Valorous Hero ,
May 04, 2024 May 04, 2024

https://flash-powertools.com/sync-symbols-to-timeline/

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
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Engaged ,
May 27, 2024 May 27, 2024

Thank you! The edapt tool for this works nicely!

 

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Community Expert ,
May 05, 2024 May 05, 2024

not to me, but maybe @n. tilcheff understands.  check their link.

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Engaged ,
May 27, 2024 May 27, 2024

Yes, he was able to help me, thank you for responding!

 

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Community Expert ,
May 27, 2024 May 27, 2024
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no problem.

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