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Lately, my animations have been generating a violation when testing and publishing an HTML5 canvas. It happens on simple animations and more "complicated" animations.
One of my simpler ones starts with a button that has a "gotoAndPlay" to another frame with a movieclip, play the movieclip and stop. When I test the animation, my browser slows down my computer and the violation is something like this: "[Violation] 'setTimeout' handler took 79ms createjs-2015.11.26.min.js:12". It will give this violations thousands of times until I close the browser window.
Does anyone know what is causing this? It's been happening to my animations for the last month or two. I updated Animate CC today and it's still happening.
1 Correct answer
no one likely knows.
you should start removing things from your project until you isolate and pinpoint the problem. you can then upload it somewhere, post a link and some one can check it.
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no one likely knows.
you should start removing things from your project until you isolate and pinpoint the problem. you can then upload it somewhere, post a link and some one can check it.
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One solution I found to avoid this in my case was to disable the sprite sheet in the publish settings

