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I know that there are several threads, but none was helpful for my question.
Since it is a very simple task, I am surprised about it:
In many Animate/Canvas animations sound is used. And in all of them it is a good practice to offer a button to the users to stop the sound.
createjs.Sound.stop(); does a good job only for the first sound playing. If there are more sounds set on keyframes of the timeline later, they will play. It means that the code only stops the currently playing sound.
How to manage to stop (play) all sounds of the animation???
Thanks in advance for help.
Your thread title is not a good description of what you're actually trying to do. You're not wanting to stop and play all sounds, you're wanting to mute all sounds.
And what do you know, the SoundJS component of CreateJS offers exactly that.
createjs.Sound.muted = true;
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Your thread title is not a good description of what you're actually trying to do. You're not wanting to stop and play all sounds, you're wanting to mute all sounds.
And what do you know, the SoundJS component of CreateJS offers exactly that.
createjs.Sound.muted = true;
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Sorry, I am neither programmer nor English native speaker 😉
But your hint was perfectly right.
Thank you
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How can I apply it? I have a movie clip as a button
createjs.Sound.stop();
Thanls a lot
createjs.Sound.stop();