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Using frame picker on symbol with tweened animations inside

New Here ,
Mar 08, 2019 Mar 08, 2019

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Hi Guys!

I have a symbol of a hand, with animations of the fingers moving packed inside it. When I go into the main body layer the frame picker doesn't see any of the animations. If frame picker doesn't work on symbols with motion tweening that's fine-- but I'm also confused why I can't see any of the animation when I bring in the hand symbol in general. Any ideas?

Thanks,

Carly

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correct answers 1 Correct answer

Guru , Mar 08, 2019 Mar 08, 2019

Is it possible that you have accidentally created a Movieclip Symbol instead of Graphic?

From Properties panel, just switch to Graphic and it should start behaving the way you want it.

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Guru ,
Mar 08, 2019 Mar 08, 2019

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Is it possible that you have accidentally created a Movieclip Symbol instead of Graphic?

From Properties panel, just switch to Graphic and it should start behaving the way you want it.

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

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New Here ,
Mar 09, 2019 Mar 09, 2019

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Hi! That was it! Thanks so much. Another question-- (sorry I'm a n00b) I have a head with blinking eyes via the frame picker , and am trying to animate the head bobbing on top of that via a classic tween, but when I apply the teen the frame picker/ symbol animations go away. Is there a way to pack the head into a "precomp" the way you can in AE so that I can have both the up and down movement with the blinking?

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Guru ,
Mar 09, 2019 Mar 09, 2019

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That's great. Always good when solutions are so easy

Yeah, you can create a blank symbol and paste the layers inside that one - this will work as your head container.

By default Animate cannot create a wrapper around a selected block of frames. There are extensions that do this, like our Timeline Block To Symbol...

--

Hey, don't know if that would be of interest, but it may be - recently I wrote a very detailed article with video examples how to set your characters for animation.

This is the little announcement I made in the forum: Character rigging for Flash animation

If you go to our website you can download some sample rigs and a sample animation file which should show how things are nested and structured for best flexibility and control.

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

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