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I spent a lot of time doing non-linear editing of my dialog in Premiere. I can't find tools in audition for things like ripple delete, insert, etc. Sorry for the newby question but I've spend about 15 minutes searching around and it's not obvious to me. The only adobe product I know well is Premiere.
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Audition doesn't function in the same way as Premiere does - for a start, it's not just a non-linear editor. It uses slightly different (yet well-established) conventions which won't necessarily make immediate sense to you - in just the same way that Premiere didn't for me! But hey' I'm getting on a lot better now I've looked at the tutorials, so I suggest that perhaps you might like to do the same...
So initially, I suggest you have a look at this (there are plenty more if you do a search):
Adobe Audition CC Full Tutorial - Getting Started Guide - YouTube
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Thanks. I watched the video and it did not talk about how to do the actual editing. I've played around some and it seems like when I'm in the multi-track view, I can edit but when I'm in single track, I can't. Is that true?
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peterkellner1 wrote
Thanks. I watched the video and it did not talk about how to do the actual editing. I've played around some and it seems like when I'm in the multi-track view, I can edit but when I'm in single track, I can't. Is that true?
Not really - you can edit perfectly well in both, but only Multitrack is non-destructive. If you edit in waveform view and save the changes you make, your file will be altered, and that's not reversible. Sometimes there are good reasons for using Waveform view for editing, but most is done in Multitrack, which works fundamentally (as does Premiere) as a posh file player. The changes you make are stored in the Session file, and that's what controls the playback of individual clips. So your original file isn't touched at all. This means that you have to be a little careful in Multitrack, because if you double-click on a file it will open in Waveform view, and if you edit something in that's already been used elsewhere in your edit, then that will alter too. You do get warnings about this, though.
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In my limited experience editing in Audition (podcasts) coming from a lot of experience editing in many different linear & non-linear editors, was that it Is sub-optimal. Which is a shame.
I’m sure there are lots of talented folks with way more DAW experience than me who achieve great things but Id recommend you go back and do your initial edit in Pr and then transfer to Au if you need to finish there.
If you do persevere & make progress (eg JKL ripple trimming) then do report back
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For those of us who don't use Premiere could you explain JKL ripple trimming bit more so that we could see how it would apply to audio editing in Audition?
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You'll find an explanation of JKL ripple trimming here: https://helpx.adobe.com/uk/premiere-pro/using/trimming-clips1.html
But almost in the same breath, I have to say that you won't find it in Audition, simply because it's incredibly 'granular'. It's intended to slip an edit a frame at a time, and in audio terms that's incredibly coarse; about 2000 samples, when Audition can edit single ones if you really want.
And that's the thing really - Audition is an audio editor, Premiere is a video editor. They have different facilities for different purposes. The sensible approach to editing audio for video is indeed to do the synchronous part of it in Premiere, and do the more subtle parts in Audition - but not the basic edit. So Trevor_Asq's recommendation is basically sound, although I'd disagree about Audition being sub-optimal unless that point is clarified - as I hope I've just done.
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JKL trimming is granular in NLEs as it usually requires frame based trims to keep video in sync. In a DAW the ripple trims could, of course, have the granularity set to samples.
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Of course it could. But because there are so many samples to even a single frame equivalent I would have thought there are better ways to do whatever it is your JKL trimming does. I'm afraid that the above link to the Premiere help file hasn't really helped me understand what exactly you are trying to do in aido clip terms.
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https://m.youtube.com/watch?v=BM2NapDITqQ
From 4.00 shows ripple trim in Avid (he has sync locks turned on to maintain sync), asymmetric trimming, JKL trimming. Watch from beginning to see script based editing.
some others I found on the way that are not as good...
https://m.youtube.com/watch?v=VbKe5SHj9rU
Shows very basic ripple trimming
https://m.youtube.com/watch?v=kxP1n1gZ3p0
Shows yellow mode (ripple) trimming basics
https://m.youtube.com/watch?v=kxP1n1gZ3p0
From 2.04 shows ripple trim mode
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JKL trimming can remove the granularity - it’s trimming based on playback, which can be slowed by holding down K and L together (K&J for reverse).
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Thanks I'll take a look at those vids.
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OK. I can see the point in video editing audio against the picture. But still don't quite understand how it would apply to Audition. The granularity of audio samples is so fine that it would seem to make it difficult to move the edit points to where you want. And after that you don't necessarily want to do an audio cut on a particular sample since that can cause clicks and discontinuities in the audio output signal.
However most of what is being shown in the clips you linked to can already be done by other means in Audition IMHO.
P.S. The last clip link was a duplicate of the previous one and I couldn't look at 2'04" since it didn't exist in that video.
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