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When editing long passages of dialogue, I like to stretch the original audio to 66% and then continue on editing. I use ripple delete to get rid of unnecessary pauses and such. When I'm done and I have a handful of clips leftover, if I hit Cmd+A and try to stretch everything back to 100%, I get a bunch over overlapping clips. The reason this happens is that none of the clips' start positions move. Is there a way to stretch multiple consecutive clips such that the later clips adjust their start position relative to the earlier clip's stretched end positions?
e.g. I have Clip A and stretch it to 66%. I used Ripple Delete in the middle of Clip A and now have Clips B and C with the beginning of C snapped to the end of B. How can I stretch both clips (back up to 100%) so that Clip B doesn't stretch into Clip C? I want Clip C's start location to move with Clip B's new end location once it's been stretched back up to 100%. Put another way, I want the snap between Clips B and C to move when I stretch both back up to 100%.
Thank you!
carlh18749040 wrote
Strangely enough, if I just stretched the clips back out and reorganized them individually (which is what I ended up doing), it sounded fine. So it really does seem like a byproduct of Committing multiple clips.
I was sure that was going to work though! Is there possibly another way to consolidate clips that might avoid distortion after stretching?
Whenever you render a clip like that, it's turned into a permanent file. Trouble is, you've compressed it - and that's a bit lik
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I can see what you mean, but I have to say that this is exactly what I would have expected to happen...
There is no relationship between clip time and session time, and more significantly, there's no time relationship between any two clips unless you lock them together. And yes, if you group stretched or shrunk clips and then unstretch them, they will overlap (or leave gaps).
So...
carlh18749040 wrote
Is there a way to stretch multiple consecutive clips such that the later clips adjust their start position relative to the earlier clip's stretched end positions?
I'm afraid there isn't. If it's just the sound you want to speed up whilst editing and not mess up the positions of clips, the J,K and L keys are your friends...
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Once edited can you not mix all the clips down onto another track and then stretch the resultant single clip back to 100%? Although I am not clear what artefacts this stretching and un-stretching might add to the audio.
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So, I tried this yesterday with an episode I was editing, and the issue ended up being with Audition's Commit function. It must re-sample or something when I commits a bunch of clips, because when I stretched my commited clip from 66.7% back up to 100%, I could heard some pretty obvious distortion. I A/B'd it with the original, unedited clip (at 100%) and the difference was clear.
Strangely enough, if I just stretched the clips back out and reorganized them individually (which is what I ended up doing), it sounded fine. So it really does seem like a byproduct of Committing multiple clips.
I was sure that was going to work though! Is there possibly another way to consolidate clips that might avoid distortion after stretching?
Thanks,
Carl
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carlh18749040 wrote
Strangely enough, if I just stretched the clips back out and reorganized them individually (which is what I ended up doing), it sounded fine. So it really does seem like a byproduct of Committing multiple clips.
I was sure that was going to work though! Is there possibly another way to consolidate clips that might avoid distortion after stretching?
Whenever you render a clip like that, it's turned into a permanent file. Trouble is, you've compressed it - and that's a bit like making an MP3 file; once you've done that you've lost the quality and there's no getting it back - except from the original file. When you shrink a file in Multitrack though, you aren't shrinking the actual file at all - just speeding up the playback of it - and obviously that can be undone.
All of which means that no, once you've done that, you can't get it back.
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Thank you so much for you help! Sadly, it doesn't really sound like I can do what I'm trying to do, but that at least solves my dilemma!
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