Is spatial audio for 360 VR no longer supported in Audition?
I will try to explain myself as clear as possible.
Before the latest update of Audition (12.1.0.182) I used to edit spatial audio files in Audition, to be used later in Premier for 360 VR video sound (ambisonics). Now the files created by my recorded (H2n) are no longer read properly and instead of being read as a 4 track file, this current version of Audition reads them as a stereo file.
Also, I tried to mixdown a multitrack file of four separate mono files into an ambisonic file but Audition only gives the option of MONO, STEREO and 5.1 files.
As I create VR videos for a living, this change is becoming not only disappointing but rather frustrating.
What am I doing wrong?
