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How do I avoid classic beginners misstakes?

Community Beginner ,
Mar 04, 2024 Mar 04, 2024

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I am totally new on creating e-learning courses but more than 20 years experience on running physical courses. I am used to have a very interactive dialog in my training and want to have the same ambition in e-learning.  If you have made the same journey - what would you recommend to avoid to do as a beginner?

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Community Expert ,
Mar 04, 2024 Mar 04, 2024

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You are asking a very difficult question IMO.  There is never a 'classic' person, your background and existing skills will be different from everyone else. I don't want to disappoint you, reason why I pop in. Will you use Adobe Captivate for those courses?  Personally I have been a professor/coach/trainer since decades on many levels and for many topics. As musician I have been teaching (classical) flute playing to children and adults. As professor and engineer I have been teaching in a university college, both technical topics but also management and ICT. Having developed workflows for small construction companies with ICT for cost price calculation and project management I have coached and trained a lot of adults in those companies, but also immigrants from many countries looking for jobs in that industry. That looks similar to your 'history', correct? Interactivity is VERY important, and it took me a while when I started creating eLearning 2 decades ago to make the switch. Same is valid for teaching online, the difficulty of such a switch is too underestimated. 

Just couple of tips:

  • Do not opt for a very easy tool, you'll bump too quickly on limitations.
  • Take the time to learn to know the tool, no need for certificates.
  • Give the learner as much control as possible, and use lot of interactions.
  • Have respect for your learners, don't force them to do something.
  • Audio is often neglected but is very important. Bad audio can cripple an eLearning course, which is not the case with poor images. 
  • Keep your goals in sight (you have those skills), but you don't need to tell your learner what they are, they will be able to deduct them from your course.
  • Offer them self-assessments, and don't limit to the eternal MCQ or T/F questions, there are better ways. My students loved them, although they didn't like exams.

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Community Beginner ,
Mar 04, 2024 Mar 04, 2024

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Thank you for your time and wisdom. 
It is the interactive part that is my struggle - how to give the learner lots of interactivity and control without beeing there as a teacher to "adjust". I will definitely reflect on your answers 🙂

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Community Expert ,
Mar 05, 2024 Mar 05, 2024

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Since you posted this in the Adobe Captivate forum, I tried to give some general tips without referring to a specific tool. I don't know which type of situation you'll use the interactive courses, about which type of topics and for which audience.  Short explanation: my situation was both in a university college (18-23 yrs old), and for adults in building companies. I was the SME myself, and the eLearning courses were used in blended and distant learning. In the first case I still had contact with my students and that was a win-win situation.  As female professor in college where 99% of the students were men, I was lucky because my reputation was to be honest and they knew they could tell me their opinion honestly as well.  Particular situation. 

In my first answer I forgot to mention that - as you are used to interactive teaching - do not forget the social component.  I used even Twitter (now X) with my students, but needed to teach them how to use it properly (had a Captivate course for that purpose). We had a LMS in college, but the discussion forums on that platform were not liked very much.

Topics: I started by creating interactive software simulations for which my chosen tool is quite well designed. You can capture an exercise in three modes: pure demo (can be converted to an interactive video), training, assessment. Part of the work will be done for you, including adding scores. You'll need to edit.

For other interactivities have a look at this Captivate output which I created based on a webinar for Creative Adobe Cloud users, who wanted to learn about eLearning:

https://blog.lilybiri.com/interactivity-in-captivate-back-to-basics

Audience: very important as well. Coaching adults who didn't use a smartphone nor Internet from childhood is completely different for the more recent generations.  However something remains the same: everyone likes competition. In that sense I am not completely agreeing with the other comment about 'flashy gamification'. Developing games is hard, but adding gamification elements like a progress bar is not that hard, showing obtained scores neither.  

Control over learning paths: one example can be starting with a short pretest, based on the result let the learner skip some content. Do not impose fully the sequence, provide possibility for branching. And do not bother too much about all those hype theories, learning styles (once a hype) were abandoned very quickly as I predicted decades ago. Do not spend time on theoretical approaches and be careful with AI (I use it myself but with caution). Your skills and experience as teacher have a lot more value, give yourself time to experiment, learn a tool and find some learners who can help you with feedback.

 

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Community Beginner ,
Mar 05, 2024 Mar 05, 2024

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Thank you so so much for charing 🙂
I am still looking for which tool works for me. 

You wrote in previous note that "Do not opt for a very easy tool, you'll bump too quickly on limitations." . I dont know if it is ok to ask but, Would you say that Adobe Captivate will not make me bump in to limitations too quickly?



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Community Expert ,
Mar 05, 2024 Mar 05, 2024

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You would bump onto limitations with the present most recent version, less with Captivate Classic.

Concurrent has also a professional version and a 'light' version (which is the case for the most recent Captivate version). Some people are glad with those light versions, but I fear that although the learning curve is not so steep it could frustrate you soon. Difficult to judge since I don't know you really. This is my personal opinion.

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Explorer ,
Mar 04, 2024 Mar 04, 2024

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I'll chime in to say that flasy, pretty courses don't necessarily create learning. Yes, we should adhere to visual design principles, but if you're just starting out, keep your designs clean and simple. Try not to be intimidated by all the flashy gamification out here. Above all else, use learning theory and brain science to guide creation of your eLearning.

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Community Beginner ,
Mar 04, 2024 Mar 04, 2024

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So good to hear - very good recommendation to keep it clean!

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