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Hi Captivate legends.
I am looking for a work-around to get 360 interactive images working on computers that do not display them inside Captivate (this is a realworld issue).
We are running 2019 Release, 11.5.1.499 (no ability to update to later version, I believe this matches Update 3).
Published projects and previews properly show the 360 slides, so WebGL in browsers is supported. However, the Captivate 360 slide appears blank (screenshot below), with just a visual visible in the Filmstrip.
The process we use currently:
Has anyone discovered any technique or work-around that will allow us to blindly reposition the hotspot?
Thanks so much. (Got my fingers crossed there is a work-around for this).
Cari
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Are you saying that in Edit mode you are unable to move a Hotspot to a different position on the slide?
When you first add a hotspot to a 360 slide it will always put the object smack in the middle of the stage area. But you should be able to move that object by just dragging it with your mouse in Edit mode.
The line item of the timeline that shows the same hotspot only allows you to determine at what point in playback that the hotspot becomes visible. The timeline does not govern WHERE on the slide the hotspot will be positioned.
If your Edit view does not show the 360 photo, perhaps you need to use a smaller resolution photo. How big (in megabytes) are the photos? The ideal file size in my experierence is around 1 megabyte.
You can test whether the issue might be the photos you are trying to use. Just try inserting one or more of the 360 photos that Adobe has used with their own 360 sample project. Those photos are about 1 megabyte. If they are able to appear in your own project, then it would seem to indicate the issue might be something related to the files you are using.
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