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Hi, I've been using Character Animator to animate a talking professor and set up an Auto Blink cycle for each eye. I've dropped my eyelid strength within the Face parameters to 0 and have Blink Eyes Together checked off and armed. I even set the randomness to 0 for each and still are blinking separately. Any help would be appreciated.
Yeah, was wondering why you have multiple Auto Blink behaviors applied (assuming that's what you have on Left Eye and Right Eye). If you do, can you try removing them, and just adding Auto Blink at the top level of the puppet (where Face, Lip Sync, etc. are at)?
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Moving to Character Animator
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Do you have cycle layers for the blinks? (Just wondering if one in reverse order 🙂
i would double check the puppet heirachy in the eyes area for another blink behavior for just one eye.
maybe screenshot the puppet heirachy and share here?
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I have blink trigger keyed but I didn't use it in the scenes where I'm having the issue.
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Is there a reason you have different behaviors per eye? Why not put on a common parent?
are the triggers shared between the two eyes, or two separate triggers?
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The trigger is shared by the 2 eyes, everything I have set on the eyes is the same on left and right
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Yeah, was wondering why you have multiple Auto Blink behaviors applied (assuming that's what you have on Left Eye and Right Eye). If you do, can you try removing them, and just adding Auto Blink at the top level of the puppet (where Face, Lip Sync, etc. are at)?
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Thanks, I will try that next. I’m out of the office for the next few days and will update when I test it out