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Is this supposed to be only a supplement to Affter Effects?

Explorer ,
Mar 19, 2020 Mar 19, 2020

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I've been searching online and in the forums and there is almost zero information on dealing on the placement of characters and backgrounds in the scene other than "do it in After Effects." Shouldn't editing the scene in After Effects be just as important as the plethora of videos concerning editing the puppets in Photoshop and Illustrator? What am I missing?

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Adobe Employee , Mar 19, 2020 Mar 19, 2020

No, some projects you can definitely accomplish entirely in Character Animator without needing After Effects. 

The current method for placing a character and background into a scene is to use the Transform behavior. I created a short video showing how to do that. 








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Community Expert ,
Mar 19, 2020 Mar 19, 2020

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You could check out this video: https://www.youtube.com/watch?v=LDUkLWnB0AQ

As far as I understand it has been created in Character Animator only. There are tutorials on how it's been made.

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Adobe Employee ,
Mar 19, 2020 Mar 19, 2020

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No, some projects you can definitely accomplish entirely in Character Animator without needing After Effects. 

The current method for placing a character and background into a scene is to use the Transform behavior. I created a short video showing how to do that. 








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Explorer ,
Mar 19, 2020 Mar 19, 2020

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My first attempt at this was pretty straight foward. I created a scene in Ai (178 layers) imported it into Ch along with charactors and simply placed the charactors between the layers where I wanted them.

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Explorer ,
Mar 19, 2020 Mar 19, 2020

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And there's the answer. It's weird because I've often used the click and drag on input boxes with Unity, but I never realized I could do it with this program. Do all of the Adobe programs have this functionality?

 

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Adobe Employee ,
Mar 19, 2020 Mar 19, 2020

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The way to do this can differ between applications. Premiere does it like Character Animator, but After Effects puts a box around newly added layers making it really easy to reposition and resize them. 

Eventually, I think we'd like to do it the way After Effects does it. In the meantime, the Transform behavior is the current way to do it, 

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