Created a simple box in Newtek Lightwave 3D with separate surfaces for each panel. Exported as an .OBJ model. Successfully imported the model. Went to surface with a custom graphic (.JPEG) and got an error:
"Something went wrong during graphic placement. The decal will be removed."
The same graphic imports just fine on one of the supplied models within Dimension. Anyone else get this?
Here comes the fix:
1. Simply put the .obj file into Photoshop
2. Click in the navigation on 3D -> Reparameterize UVs -> OK
3. Click in the navigation on 3D -> Export 3D Layer -> Fileformat Wavefront/OBJ
After this workaround you should be able to put decals on your 3D model.
Brilliant! that worked!
I also was able to bring in a .obj file into photoshop and generate new UV's for an .obj that didn't have texture maps!
\o/ . We'll have this directly in Dimension with our next release as well.
I just subcribed Dimension and the very first issue that I found in what generally is a great app, is exactly this issue with obj and fbx files.
I model everything in an Autodesk CAD software that does not offer any UV control settings when exporting both in obj and fbx, so I should be able to adjust/correct this in Dimension.
Back in March 2018 you mentioned at the time that this would be included in the next version of Dimension.
Since we are in June 2020, I assume that this is already part of Dimension, but I couldn't find it anywhere.
Can you please help and tell me where that UV control is in Dimension?
Thank you in advance for your help.
its already been added mate
This was sososooooooo helpful! I was importing my own .obj and couldn't use most materials thank you.
It seems that the Reparameterize UVs sub-menu has been changed to Generate UVs;
However the above suggested solution does not resolve all cases;
I still have the issue on NO decal showing when applied on OBJ !
Wondering if Adobe Dimensions Support team can share a direct email address so we can send the OBJ files for testing.
JeanetteMathews, i've made a custom 3D bottle in Photoshop, before exporting 3D layer as .OBJ, I clicked 3D > Generate UV, but when I import .obj to Dimension it won't allow me to place graphic. If I drag the graphic from CC Library I get the error "There was a problem reading the file", and if I click "Place Graphic on Model" icon under Actions, I get no response.
Link to .obj below if someone is able to test it out. Thank you!!
i confirm the issue is your model... looks inside out to me mate
p.s, can i suggest you try starting with the default bottle that Photoshop comes with... this gives you correct dimensions
also be aware that Dimension uses a different type of rendor and you need to take that into account on transparent materials like glass i.e, best results will be to change default Photoshop glass into Dimensions new glass if you bring models with fine details across
compare the pair;
Apologies for the late reply but this was super helpful! thank you for your brain time
I found the problem occurred when exporting as .obj - creating/exprting the model as an .stl seems to solve the problem...