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Strange "single-point" decal distortion/pixelation on flat surfaces of tin render

New Here ,
Jul 09, 2020 Jul 09, 2020

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Having a very strange issue with placing decals on the top and bottom of a tin 3d file (provided as 3d pdf by the manufacturer, then I opened it in Photoshop and exported as .obj).

 

The curved areas look great, but the flat areas on the top and bottom have a strange "pinpoint" serrated issue. Is this an issue in Dimension or an issue that I can somehow correct in Photoshop?

 

Other than this issue, the .obj works perfectly.

 

Thanks for any help!

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How to, Import and export, Mac, Problem or error

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correct answers 1 Correct answer

LEGEND , Jul 09, 2020 Jul 09, 2020
i would assume the UV map first and ask Photoshop or Dimension to build you a new one then try placing the decal again... if that doesn't work out then share the model and let us take a better look at it

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LEGEND ,
Jul 09, 2020 Jul 09, 2020

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Screen Shot 2020-07-09 at 4.11.42 PM.pngi would assume the UV map first and ask Photoshop or Dimension to build you a new one then try placing the decal again... if that doesn't work out then share the model and let us take a better look at it

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New Here ,
Jul 09, 2020 Jul 09, 2020

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Re-doing the UV map in Photoshop did the trick!

Thank you!!!

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