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How can I map a graphic to a form leaving only the graphic and no texture on the form?
yes but that means you have no texture since texture is a material effect and you don't want the material to show at all
example;
I made this by place a decal on the flat disc (included with Dimension) then I pushed the translucency 100%... at this point I can only use the default [blank material] because Dimension doesn't have true transparency I now have to trick the rendor
I would make my own mdl but an easy option is to send the material "image" (in this example it should be a blank white squar
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You can enlarge graphic size
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I'm not sure how enlarging the size will solve my question. I would like to map my graphics onto a sphere but only leave the graphics and not the sphere.
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example
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Thank you for you response and diagrams. Much appreciated.
Cheers,
Joseph
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I want to take the texture of the form to 0% and leave the graphics on top at 100% but when I make the sphere with 0% the graphics are also taken away. I just want to see the graphics floating over an invisible shape.
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yes but that means you have no texture since texture is a material effect and you don't want the material to show at all
example;
I made this by place a decal on the flat disc (included with Dimension) then I pushed the translucency 100%... at this point I can only use the default [blank material] because Dimension doesn't have true transparency I now have to trick the rendor
I would make my own mdl but an easy option is to send the material "image" (in this example it should be a blank white square because we didn't add any materials) to Photoshop... I add a new blank 'transparent" layer and delete the first layer and save
note this doesn't remove any default Dimension materials and is only a temp fix
also note you can't have a 100% + textures... to see the textures at least some of the base material must be showing
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Update: this work around is no longer an option with the current build of Dimension because the way it reads maps and even the size of them has changed
Good news = it is still possible to create this effect ; example file
Bad news = you have to use an opacity map which is a pain because they have auto scale | tile effects which can't be turned off from within the ui so it takes time to line your maps up with the decal image
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How do you create an opacity map?
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In slow talk an opacity map is a two colours image where white is 'show' & black is ' hide'... I like to use Photoshop but almost any drawing software can make them