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Error loading FrameScript scripts when FrameMaker restarts

Community Beginner ,
Aug 17, 2023 Aug 17, 2023

Hi all, 

 

I'm having a problem with installed fsl scripts not re-loading in the FrameScript menu when FrameMaker restarts. The console message is "FrameScript: Error Processing Install Command ERRCODE(-2406)." Any guidance on this?

 

FrameMaker 16.0.0.754

FrameScript 7.0R1p25

Windows 10 Enterprise

 

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correct answers 2 Correct answers

Community Expert , Aug 17, 2023 Aug 17, 2023

Typically, it means that a script is missing or has been renamed. If you want to meet on zoom and I can probably troubleshoot it for you quickly. Please email me offlist: rick at frameexpert dot com

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Community Beginner , Aug 17, 2023 Aug 17, 2023

SOLVED!

Rick was kind enough to jump on a Zoom and show me how to create an initial script to run when FrameMaker starts (FrameScript > Options). The initial script includes commands to install each of my scripts in the menu. This worked like a charm! 

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Community Expert ,
Aug 17, 2023 Aug 17, 2023

Typically, it means that a script is missing or has been renamed. If you want to meet on zoom and I can probably troubleshoot it for you quickly. Please email me offlist: rick at frameexpert dot com

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Community Beginner ,
Aug 17, 2023 Aug 17, 2023

SOLVED!

Rick was kind enough to jump on a Zoom and show me how to create an initial script to run when FrameMaker starts (FrameScript > Options). The initial script includes commands to install each of my scripts in the menu. This worked like a charm! 

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Community Expert ,
Aug 17, 2023 Aug 17, 2023
LATEST

For completeness, here is example code for an initial script that will install scripts when you start FrameMaker:

Local sPath('');
// Get the path to this InitialScript.fsl
Run eSys.ExtractPathName FullPath(ThisScript) NewVar(sPath);

// Assumes that all scripts are in the same folder as InitialScript.fsl.
Install Script File(sPath+'SetRevRevdateAttributeValues.fsl') 
  Name('SetAttributeValues') Label('Set Rev and RevDate Attribute Values');

Here is the FrameScript dialog box where you set the path to the Initial Script (FrameScript > Options):

 

image.pngexpand image

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