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FrameMaker 2022 Update 7 (17.0.7) has been released

Community Expert ,
Jul 10, 2025 Jul 10, 2025

This is an unofficial post. Here are the details:

https://helpx.adobe.com/framemaker/kb/fixed-issues.html

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Mentor ,
Jul 11, 2025 Jul 11, 2025

Thanks Rick. And still no compatibility table for custom plugins. Sigh.

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Community Expert ,
Jul 11, 2025 Jul 11, 2025

I'm going to stay with Update 6. I'm not doing any FrameScript work right now, but I want to keep it available. Plus, I don't want to give up FrameSLT and InsetPlus.

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Mentor ,
Jul 11, 2025 Jul 11, 2025

So Rick, a question. Sorry to burden you with this, but it seems like maybe you are the only one that knows anything! What version of the plugins are you using with update 6? I'm confused because the release notes say that updates 4, 5, 6, and 7 require client rebuilds. But, the download site https://developer.adobe.com/console/2042735/servicesandapis only shows an FDK for update 4. And at some point I downloaded an FDK for update 5 and did builds, but now it's not there. I never went to check after that, so I don't know if an FDK for update 6 was ever posted. And clearly update 7 is not there. So I don't have any idea what is going on. And that's not good. There aren't many of them left, but there still are users that depend on this software.

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Community Expert ,
Jul 11, 2025 Jul 11, 2025

Unfortunately, Adobe is not clear on this. Do plugins require a recompile if you go from Update 6 to Update 7. Or was the recompiled done with Update 4 sufficient? I don't know.

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Mentor ,
Jul 11, 2025 Jul 11, 2025

So which builds of my plugins are you using? If it is update 4 and they work on update 6, that sounds like good news for me.

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Community Expert ,
Jul 11, 2025 Jul 11, 2025

FrameSLT 3.44 and InsetPlus 3.23

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Mentor ,
Jul 11, 2025 Jul 11, 2025
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OK, thanks Rick! That is informative. Those versions were compiled with FDK update 4. If I have any other questions, I'll just take them offline, so not to clutter up this thread with personal chatter. All the best!

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