3D & Materials Rendering issue
I'm working on this design of a 3D keyboard. I applied the filter to the keyboard shapes as a group but one of the keys is rendering differently from the rest. I feel like I've played with all of the parameters to get it to go away but I can't seem to do it without sacrificing the aesthetic. It shows up after exporting the design as well, so it isn't just an artifact. I've reset preferences closed and opened the file several times. I'm on a windows10 PC, if that matters.


