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Hi,
I'm looking to create a similar texture/pattern in illustrator as depicted in the attached photo, it doesnt have to look like fabric just a 3D puff texture that has similar structure. Im thinking bevel & emboss or similar or a single 3D lattice then duplicate it. If there is a link to somehing similar in tutorial form I would be eternally grateful. Or a simplified rhombus pattern using gradients?
Thank you to all responses and have a nice day
Jan
well, it's not too difficult.
Step 1: create the dark-light transition for background:
1. Circle with simple gradient, something like this:
Circle is the best shape for further pattern creating.
2. Overlaying circle, a bit smaller, with radial gradient from white (or light gray) to black.
3. Using Opacity option in Control panel or Properties panel, make the transparency mask:
make sure to change mode from "mask" to "object".
Step 2: create "pins"
1. Draw a rounded rectangle and fill it by
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You can illustrate it in 2D using gradients, blends, gradient meshes resp. a combination of all of them.
But there's no way to create t in 3D
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just quick sketch, not very accurate or detailed: gradients, transparency mask, pattern
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Thank you very much Anna,
Is there a chance you could specify which effect was used on what part.
Tnx again
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well, it's not too difficult.
Step 1: create the dark-light transition for background:
1. Circle with simple gradient, something like this:
Circle is the best shape for further pattern creating.
2. Overlaying circle, a bit smaller, with radial gradient from white (or light gray) to black.
3. Using Opacity option in Control panel or Properties panel, make the transparency mask:
make sure to change mode from "mask" to "object".
Step 2: create "pins"
1. Draw a rounded rectangle and fill it by relevant gradient, place it in the circle's center:
for more natural look you can add the darker rectangle under the main one (scale or move a bit upper to create "shadow" under the puff) and, if needed, add the lighter one the same way, moved a bit lower than the main one to create some kind of "highlight".
Step 3: wrinkles.
1. create a long, narrow ellips and apply gradient: you can use any stoppers' set but the last and the second last ones must have 0% Opacity and 100% Opacity respectively. And it's better to set them the same color.
2. make some copies, place them under the "pin" rectangle, rotate and scale as needed and adust the gradient settings for the best look:
Step 4: Pattern
1. Add (drag and drop) the composition to Swatches panel:
2. Adjust pattern like you need (double-click on the pattern swatch opens Pattern Options panel and turns on isolated mode for pattern):
You can also add the bg color directly into the pattern, but generally it makes some small artifacts at the edges, not dangerous but a bit boring. So I prefer to add it to object as a color fill inder the pattern using Appearance panel:
You can open Pattern Options panel any moment and edit any element there until you're satisfied the result. When all've been done you can add the final appearance to Graphic Styles panel to use it any moment when you need it.
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Thank you very much for the detailed explanation. This is just perfect.
Have a nice day and tnx again