Converting from Illustrator to Photoshop CC is causing flattening
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I'm trying to figure out a way to make art in a manner that feels natural to me, using Illustrator and Photoshop, but I occasionally run into this error.
Mild gore, and nudity in the image I'm going to show the error with. A scene for a D&D story I'm developing.
See, the first layer flattens, then all of the other ones flatten into a layer. Why? Anyone else has this glitch happen to them?
Thanks for any help!
- All the best
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Proof I did the same process and it kept the layers, and I was able to add shadows and effects.
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Check your layer structures down to the lowest levels. This often happens when you overlooked something that hasn't been expanded or even more trivial stuff like stray anchor points that don't produce anything visible, but are still there.
Mylenium
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I'm sorry, I don't know what I'm looking for. What would make it so the layers flatten? How come it can't simply convert to photoshop without problems?
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brinzerdecalli schrieb
I'm sorry, I don't know what I'm looking for. What would make it so the layers flatten?
Transparency settings or blend modes.
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Weird, as you see on the second example, which works, there are transparencies in the dress. The only difference, I guess, is the way I used gradients with transparencies to layer gradients to create a more varied effect, I also used this to make the eye. Is this is a normal limit, why? It flattens extremely up the hierarchy, why not just the layers just behind the transparency? Shouldn't this be something that doesn't exist with the seamless flow that Abobe always promotes?!
Ok, just tried to either remove every transperency and blur, and hid every gradient that had transparency and still it's not working! I'm really confused!
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There could also be an issue with your sub-sub-layers. Move them up in hierarchy, so that they are just layers.
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What? Is there an easy way to do that?
If I can't use layer nesting, doesn't that defeat the whole idea of keeping scenes organized to bring over to photoshop for better shading?
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