Development of new plugins for Adobe software products
Hi,
We think about to refactor our Cad/Cam software to design carpets & fabrics as plugins of one or more Adobe software products. We should examine if it is faisable, which products we should chose, which technogy we should implement, ... a lot of questions of potential starters.
A first ones are about UXP. This technology has been introduced as the next generation of all plugin APIs. When will UXP be available for Illustrator?
Will UXP replace all plugin APIs or only CEP and will the C++ plugin still be needed for low-level integration?
Can same UXP plugins be usable in Illustrator and Photoshop?
Best regards,
Frank Marijsse
