Expand 3D object without rasterization?
Is there a way to Object/Expand the new 3D and Materials effects to a vector object? All I'm getting is a raster, which is no good. I want to recolor and adjust parts of the 3D object after the fact. A raster image is useless.
With the old "3D Classic" effects you could expand the effect to get a vector equivalent. It wasn't perfect but it would output the simulated 3D effect in vector shapes you could then work with as needed. Even if you had to merge a few pieces, it was perfect if you wanted an accurate 3D perspective or extrude effect but also wanted to manipulate the color, gradient or shading of the various surfaces inpendently. This was ideal for creating stylish, cleaner 3D effects without any unwanted extra shading or gradients.
With the new 3D and Materials (which I assume will completely displace the "Classic" version eventually) all I get is a raster image when I try to expand it. This feels like a major step backwards. It would be nice to at least have the option for how we want to expand the object.
Am I missing something? Is there a setting somewhere? Is there a way to expand without rasterization with the updated 3D effects?
