Gradient following the shape
I see this has been discussed before, but I still haven't found what I'm looking for.
I have artwork with dozens of objects (tree leaves). I can easily fill them with a gradient, but I would like the gradient to follow the curves - such as the inner glow or drop shadow does - rather than the linear fill that doesn't make much sense spatially. I see that I can hit each one with a gradient mesh, then spend days or weeks moving each handle to add the curve to the gradient, but there's GOT to be a better way. We can land stuff on Mars but can't quickly color an object in a way that agrees with the shape?
Virginia

