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How the create a particular shape (without using the image trace feature)

Explorer ,
Oct 17, 2021 Oct 17, 2021

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Hello fellas,

 

I need to reproduce the shape from the image below but the "feathers" part is killing me. I do know the rotate tool but that works for even shapes, in here they grow with mantaining the same space between them. They only solution I came up with was to create the shape straight and then apply the arc feature but that does not do it.

 

If you have a different approch on this, kindly share it.

 

Thanks in advance!

 

01.png

 

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Draw and design , Tools

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correct answers 1 Correct answer

Enthusiast , Oct 18, 2021 Oct 18, 2021

Piter, Hi

 

Here I used Blend Steps.

Expand Blend Steps

Ungroup. Alignment panel> Even space distribute.

Add a rectangle behind.

Pathfinders >Unite

Select the inside anchors, give them a small radius corner.

Make Pattern Brush.

Apply it to a Path.

 

KPat brush.png

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Community Expert ,
Oct 17, 2021 Oct 17, 2021

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Depends on what you already have.

 

Some simple pathfinder operations may do it, but there are probably other ways as well.

 

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Explorer ,
Oct 17, 2021 Oct 17, 2021

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Kurt, this is my progress. As I stated before, the "feathers" are the complicated part for me. I can create them evenly by using the rotate feature but I need them to increase size while maintaining the separation size between them and keeping the same amount.

01.png

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Community Expert ,
Oct 18, 2021 Oct 18, 2021

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you are thinking to positive lol.

start with a solid shape and use lines to cut out the shapes...:

 

Screenshot 2021-10-18 at 10.01.15.jpgScreenshot 2021-10-18 at 10.02.51.jpgScreenshot 2021-10-18 at 10.03.27.jpgScreenshot 2021-10-18 at 10.03.46.jpgScreenshot 2021-10-18 at 10.04.16.jpgScreenshot 2021-10-18 at 10.05.31.jpg

to round the corners select all round or for a more organic look do them individually, copy and flip vertically as need be to complete

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Explorer ,
Oct 18, 2021 Oct 18, 2021

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I appreciate you taking the time for this, but I went with the pattern option below. Yours was really close, but as the circles are not centered the shapes look a bit distorted.

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Enthusiast ,
Oct 18, 2021 Oct 18, 2021

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Piter, Hi

 

Here I used Blend Steps.

Expand Blend Steps

Ungroup. Alignment panel> Even space distribute.

Add a rectangle behind.

Pathfinders >Unite

Select the inside anchors, give them a small radius corner.

Make Pattern Brush.

Apply it to a Path.

 

KPat brush.png

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Explorer ,
Oct 18, 2021 Oct 18, 2021

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This was definitely the approach that worked better for me. The only difference is that I created the rectangles with the same height, and also reduced the bottoms evenly like this:

01.png

And this is the final result:

02.png

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Enthusiast ,
Oct 19, 2021 Oct 19, 2021

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Glad I could help. 😀

K

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Mentor ,
Oct 18, 2021 Oct 18, 2021

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Some great solutions, but they're all very precise and refined, your original image is not, apart from the reflected image, no two teeth are the same shape (similar, but not a scaled or altered clone of another).

Just curious why the image trace is a none starter.

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Explorer ,
Oct 18, 2021 Oct 18, 2021

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Well, cause that's what I needed, to make it more precise and even as the original is too messy. Making the shape from 0 is better and faster than having to fix the image trace as not even the rouding in the corner is the same.

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