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Hi, so I ran into a blocking error today while running RandomSwatchesFill.js, a well-known script for Adobe Illustrator. The goal is simple: fill the selected shapes with a random color from the swatches I have selected. It worked perfectly yesterday, but today Illustrator suddenly stops with an error on line 20. Nothing has changed in my Illustrator setup between then and now, which makes the issue even more puzzling.
mySelection = app.activeDocument.selection;
myDoc = app.activeDocument;
if (mySelection instanceof Array)
{
selSwatches = myDoc.swatches.getSelected();
if(selSwatches.length != 0)
for (i=0; i<mySelection.length; i++)
{
if(mySelection[i].typename == "PathItem" || mySelection[i].typename == "CompoundPathItem")
{
selItem = mySelection[i];
selItem.filled = true;
swatchIndex = Math.round( Math.random() * (selSwatches.length - 1 ));
if(selItem.typename == "PathItem")
selItem.fillColor = selSwatches[swatchIndex].color;
else
selItem.pathItems[0].fillColor = selSwatches[swatchIndex].color;
}
}
}
Illustrator reports the error at line 20:
selItem.pathItems[0].fillColor = selSwatches[swatchIndex].color;
Anyway if you can help me resolve this problem that would be great
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How are these objects made? If you call the Release Compound Path, will there be groups of objects? If there are groups, the script cannot get the first path selItem.pathItems[0] inside the compound path.
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insert
alert(selItem.typename);
before the error line to find out what type of object is causing the error and we go from there
[edit] it will always be "compound path" duh! ignore my comment, follow Sergey comments
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