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Image Trace Doesn't Offer Enough Colors for Smooth Image

Explorer ,
Mar 30, 2018 Mar 30, 2018

I'm trying to convert a chrome logo that was created in Photoshop to a vector image so it can be scaled up. When I use Image Trace, the gradations aren't smooth and I can't increase the number of colors to make them smooth. I tried using "Color" and "Grayscale" settings with "Automatic" and "Full Tone" color but neither seems to give the desired result.

Any suggestions?

Thanks,

Lloyd

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Adobe
Community Expert ,
Mar 30, 2018 Mar 30, 2018

Did you try using the High Fidelity Photo preset with the colors pushed up to 100? You can set this up in the Image Trace Panel found under the Window Menu.

Screen Shot 2018-03-30 at 11.04.43 AM.png

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Advocate ,
Mar 30, 2018 Mar 30, 2018

Image trace is great, but I don’t believe it will ever give you the quality needed for a logo. Usually the best approach is to redraw/manually trace over the placed Photoshop image. how easy or successful that will be depends on the complexity of the original. If you post the file or a screenshot here we may be able to provide some advice.

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Community Expert ,
Mar 30, 2018 Mar 30, 2018

Don't assume that you can magically scale that logo after "converting" it to a vector graphic.

It will look really weird.

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Explorer ,
Mar 30, 2018 Mar 30, 2018

Yes, I tried "High Fidelity Photo." I think the problem is that it's chrome, so the gradations are to smooth to be recreated with paths and fills. I'm going to try a few Photoshop plug-ins to see if I can upsize it as a bitmap.

Thanks everyone.

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Community Expert ,
Mar 30, 2018 Mar 30, 2018

By "chrome", do you mean there is a gradient you are trying to reproduce with Image Trace?

Image Trace is a tool, and can create fills or strokes or both. Your other options are to redraw from scratch or to use Image Trace to get started, then finish up using other tools. It is not magic.

Upscaling it in PS as you suggested may work, but it won't be vector. The newest versions of PS do a better job of resizing larger if you have the correct settings in the Image Size dialog.

If you post a screenshot of your logo, we may be able to tell you the best approach.

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Explorer ,
Mar 30, 2018 Mar 30, 2018
LATEST

Ok...I'm gonna toss my $.02 in here for what it's worth...

First and foremost, trying to do chrome in vectors is...well...a SERIOUS pita!!!  The problem with chrome is that it's not a "color", but a reflection of colors...much like a mirror...but chrome if often applied to "shapes" that are irregular, much like a old car bumper for example.  Because of this, those shapes tend to bend and distort.

Second to this, trying to use "trace" to make an ACCURATE reproduction of a given image...that's often an exercise in futility at best.  No matter HOW you twist those settings, you typically end up with a "stylized" representation, as apposed to an accurate reproduction.

Now with that said...and DEPENDING ON THE IMAGE...here's what I would suggest...
IF this is something that you really want to look decent, I would forget trying to use trace....this is just my own personal opinion, but it really doesn't work THAT well at all.  I'd use the pen tool (or even pencil, with the settings tweaked) and draw the basic shapes in, starting with the size/shape of the background, then adding to that.  Once you have the larger shapes in, trying adding varying degrees of Gaussian blur to each shape, to blend them a little, one into another. 

To help "illustrate" what I"m talking about (pun intended), here's a piece I'm currently working on in my spare time.  Please keep in mind that this is NOT finished....still have A LOT of work to do there, but it should demonstrate what I'm talking about...

57 chevy vector 02c-01-01.jpg

This is actually a vector that I'm creating from a render of a 3D model (the model was originally a freebie download, but at this point I've rebuilt OVER half of it). Yea...I still have A LOT of work to do there, particularly on that front bumper (not to mention the floor reflection, the headlights, etc), but the rims are almost where I want them.  In short, that's simply shape after shape after shape, layered and blended together using a tich of blur (sometimes more than a tich).  It's tedious...it's time consuming...but hey - no one ever said that anything worth doing has to be easy!  After all, it took Leonardo da Vinci some 6 odd years to paint the Mona Lisa  :-).

Beyond that, I would simply suggest posting a copy of the image that you're trying to create, but I strongly suspect that you're really gonna end up doing most if it by hand...again the trace tools in Illustrator really aren't intended for accurate reproductions.

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