Numeric rotation of single axis in classic 3D without affecting other axes
- February 23, 2022
- 2 replies
- 523 views
I want to create an extruded 3D cylinder with text mapped to the extruded surface. Think of a printer roller with text wrapped around the roller that you can read line by line when it rotates (see attached). I want to do this in a controlled way i.e. evrey 5 degrees so the rotation is smooth and use the images for an animation.
The problem is when I try to rotate the cylinder on the Z axis by entering a new number, the values of the X and Y axes also change and this randomly changes the angle of view. I know that I can manually rotate a single axis by dragging edges of the cube rotation tool in the panel but there is no exact control over rotation angle. There doesn't seem to be a way of locking two axes and numerically rotating only one axis. Does anyome have a solution?
