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timeasley
Known Participant
July 23, 2022
Question

Selection Tolerance doesn't seem to work in Windows

  • July 23, 2022
  • 1 reply
  • 200 views

My selection tolerance is set to 8 pixels on both my Windows desktop and my MacBook Pro. It seems to work fine on my Mac ie the mouse doesn't have to be super precisely on top of a path to select it, but in Windows I need to be pixel perfect to be able to do this

It's a massive problem and slows my workflow quite a lot. The selection pixel on the mouse pointer doesn't even seem to be positioned right on the tip, which makes it pretty much guesswork whenever I'm trying to select a path.

I've contacted Adobe on Twitter but as usual they've taken 3 days to write a few tweets to me that don't solve the problem or give me any sort of answer, and now they're not replying anymore.

Are there any solutions to this or is it just another bug to add to the long long list?

This topic has been closed for replies.

1 reply

Mylenium
Legend
July 23, 2022

Have you actually ramped up the radius? Is your hardware acceleration working? What input device? What settings? What screen and graphics hardware? Sounds like you have alignment issues based on a misaligned system DPI vs UI scaling in AI or inadequate hardware acceleration causing some oddities.

 

Mylenium

timeasley
timeasleyAuthor
Known Participant
July 23, 2022

Ramped up the radius?

Hardware acceleration is working fine (RTX 2080 Ti), input with the mouse (although happens the same on my Windows laptop with a trackpad), UI scaling is pretty standard on a 4K screen (125% system, 2 within Illustrator), had the same problem for at least a year.