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Inspiring
February 17, 2010
Question

why is illustrator better than corel? [locked]

  • February 17, 2010
  • 15 replies
  • 78438 views

hello forumers.

im an illustrator freak, but my annoying boss wants me to learn corel ;-( ,i need some facts why illustrator is better than corel so i can shove his face in it if possible.

VIVA illi

thank you very much.

[This discussion is from Feb 17, 2010 9:58 AM and is more than eight years old. It is now locked. Please start a new thread, as both products have changed.]

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15 replies

Participant
August 19, 2014

I have used both CorelDraw and Illustrator since the earliest versions and am using the current versions.  I won't repeat the great write-ups (right-ups?) earlier in this conversation that definitively and correctly illustrate the differences.  As an industrial designer that designs point of purchase displays, CorelDraw wins hands down.

Aside from those attributes listed above, I have two reasons for making this blog entry: one practical - CorelDraw is terribly faster for my work, and one altruistic - I dislike most aspects of Adobe from their culture to their practices relating to their software that doesn't always work anyway.  Illustrator sells because it's the best thing that will work on a Mac. Period. 

Details: My work entails creating a presentation drawing to sell the job and then communicate with the maker-types to create a prototype.  Follow-up drawings are a dream where in Illustrator it is a chore.  Finally, contract drawings are created which amount to engineering drawings.  I used to do this in an Autodesk CAD program but 'Draw can do it faster and cheaper.  Illustrator can almost do it, and it is like pulling teeth.  Most graphic artists that work with me do not agree with all my views.  But in almost 30 years of using computer design programs as a free lance CorelDraw has always been a clear choice for me.

Participating Frequently
May 18, 2014

Lol, and you expect cons on a Adobe forum?:))

And I am a Corel freak , arround 15 years, familiar with illustrator also. If we talk about vectors then Corel is by far the best, it is straight and clean on what you have to do, with what you need to do, I'm just roaring when I must finish something in illustrator, their team it's so mind twisted about tools and ergonomics, every time I want to scream and beat somebody:)). I can assure you that you finish twice as fast in Corel, illustrator is more about creativity not for productivity, also you can paste directly in photoshop as smart object witch is the best feature of all times:), anyway, you must play with what you know better.

Inspiring
July 2, 2014

You can always cherry pick whatever perceived advantage that one piece of software has over another.  The fact is, every single piece of software has something that it does better than another.  Even Illustrator is not best at everything.  But frankly, I think the comments from MyCoalescense above are just incredibly wrong.

I don't know if Adobe is doing enough, but I feel extremely strongly that Corel is not.  How do we explain the disaster that is the undeveloped, forgotten, abandoned since the late 90's, eternally, extremely buggy Photo-Paint?  That's the only other "major" program in Corel's idea of a "suite".  It's a joke.  How does Photo-Paint compare to.  Photoshop.  I don't think they both belong in the same sentence or even in the same thread.  The difference is greater than night and day in every conceivable way.  Quality, scope, modernization, you name it.  Photo-Paint's only use is to help to call CorelDraw a suite.  If you take that dinosaur out of the box, is it still a suite?  With just the other throwaway items in the box?  Antique Font Navigator?  Crummy Corel Connect.  And a web editor that mostly Corel fans say don't bother to install?  Is that a suite?

I'm not here to really defend Adobe.  I detest the notion of renting their products forever, but I can't deny the fact that they are absolutely making the highest quality product ever.  And I appreciate their extreme reliability and quality.

Participating Frequently
October 22, 2014

"In short terms:

Illustrator is for graphic designers who have time to do 100 clicks for a simple line, I agree that Corel doesn't have so many creative tools, but in illustrator you must fill all your screen with tab groups, little space to see your work, clicks clicks clicks this is illustrator manifest, clicks clicks click, you don't work, you make clicks clicks clicks )))

Corel is for workers with precise and clear projects, who respect their time, intuitive interface, right clicks, dynamic toolbars. "



I would definitely dispute this part of what you're saying.  I spent all of the 90's using CorelDraw and only got serious about Illustrator around 2001.  In 2007, I started thinking that my dependency on Adobe was unhealthy and I started trying to see if I could replace Adobe software with something else.  Obviously, I went back to CorelDraw first.  I tried at least.  But I knew what to expect.  Extreme bugs and instability.  Fast forward to today and this hasn't changed.  When Adobe went subscription only, my desire to break free went into high gear but I still can't find a way out.  CorelDraw for sure isn't it.  First, there's no chance of any other software to replace Photoshop.  And CorelDraw is so buggy and unstable that I can't believe I stuck with it for all those years.

You mention that Illustrator relies on tabbed palettes which is partially true.  It of course has key commands and a really good action system for chaining actions into a single key command.  CorelDraw is exactly the same, but require much more space to get the same amount of information via palettes.  And CorelDraw doesn't have the thumbnail secondary palettes that saves a tremendous amount of space.  You either have a full, large/wide column of palettes, or you have two of them!  In Illustrator, that 2nd column can be tiny thumbnails which expand to full size palettes, then automatically close themselves when you're done using them.  Brilliant stuff.  Corel's palette system is buggy, ugly, and shareware quality.  No chance of it ever changing.

Scrolling is still dysfunctional.  Roll the wheel on the mouse and there's no telling what might happen.  If you hover on the palettes and roll the wheel, maybe the palette will scroll or maybe the document will zoom or scroll really fast.  It's crazy that Corel still can't get this thing right.

Decades ago!  I called Corel and asked why is it that when I decide that I want that Backup file to always save to a particular location, it never works.  It always saves to the same location as the primary file.  They tried to explain something to me that was ridiculous.  The correct answer would have been, yes that's wrong and we will fix it.  That wasn't their answer.  OK.  Fast forward a couple decades and that crap is still broken!  So, my good friend who uses CorelDraw typically has a folder with File.cdr, Backup of File.cdr, Backup of Backup of File.cdr.  For anyone reading this who is not familiar with CorelDraw, this is not an exaggeration.  It's perfectly true.  It makes a ridiculous backup, then it makes backups of backups.  You end up with a terrific mess of files.  It's good that Corel has the presence of mind to consider making backup files, but after decades, they still haven't gotten it right, and aren't even trying.

Path operations like Trim never work.  Period.  Today, with CorelDraw 7, I can grab 30 pieces of CorelDraw clipart.  One by one, I would try to convert the outline to curves.  It may work, or may not.  But it will require you to first ungroup the art.  If you get past that stage, then the next will fail.  Trim.  In CorelDraw, the closed paths will simply open for no particular reason and create a visual mess.  It will happen 30 times out of 30.  Then I can take that original CorelDraw file, copy/paste it into Illustrator.  Do a command for outline paths.  It works 100% of the time, flawlessly.  Then the command for trim.  It works 100% of the time.  On any art, including Corel's own clipart.

Adobe software is modern and beautiful.  CorelDraw looks and behaves like shareware.  The brush tools in CorelDraw haven't been updated in maybe 15 years or more.  They are positively ancient.  The brush tools in Illustrator are the most advanced of any vector software but Adobe still keeps adding new things.

CorelDraw crashed by the hour while I'm using it.  Illustrator these days crashes possibly once every month or so, but through CS5, it was good for 2 or 3 crashes per year.  Photoshop amazingly had the same track record but the latest releases are quite as perfect.

The difference in quality is night and day.  I'm angry at Adobe for making me rent their software and never own it.  I'm angry at Corel for selling ultra-buggy software that they have no intention of ever fixing.

Finally, when people complained about the ugliness of the new CorelDraw 7 interface, Corel responded by creating a system to allow you to colorize the chrome...for subscribers only.  Meanwhile, they rightfully criticized Adobe for it's subscription system, as they themselves desperately try their best to follow suit.


pretty solid arguments but talking is talking, working is working, in this life, time is the most precious component.

Take a project at your choice, or anybody, record your work and if I will not make it in half time with Corel then Illustrator is better:))), what do you say?

JETalmage
Inspiring
February 17, 2010
Do not, I repeat do not, ask James or Scott or Hans.


Indeed.

Only ask Jacob, who is still using a four-version out-of-date copy of Illustrator and who tries to personify it as a female idol.

If the comparison is to be "fair" (which it clearly will not be, at least from your perspective), it should compare Corel Draw X4 to Illustrator CS3 or CS4. Release dates being what they were, X4 would more legitimately be considered Draw's answer to CS3; since it long predates CS4.

Talking about earlier versions of either program is not very meaningful, except in the sense of history of development. When I compare the release histories of Draw, FreeHand, Canvas, and Illustrator, Illustrator comes in an often-embarrassing last in terms of features long taken-for-granted in other programs.

im an illustrator freak,but my annoying boss wants me to learn corel...i need some facts [that] I can shove his face..

Shove in your boss's face? For presenting you an opportunity to escape fearful dependency upon a single software?

i need the pros and cons...to outline to him why illustrator is better...


Why don't you simply welcome this opportunity to actually know something about that which you claim a completely bogus "preference"?

Were you at all interested in gaining input that would help you help your boss reach a rational and objective decision, you would at least describe something about the kind of work your boss pays you to do. What kind of business employs you? Is the Macintosh platform even relevant to your boss's business market? How large a workgroup is affected by the software choice? What kind of artwork does that workgroup produce? How is it delivered? What are its initial content sources? Who are the end-users of the artwork? In how many different ways is it delivered, and in what formats?

Yet here you are, soliciting predisposed "why Illustrator is 'better' than Draw" advice from a handful of users who, so far, admit themselves having either no, or practically no, experience with Draw! If that's not blind-leading-the-blind, I don't know what is.

You are by admission predisposed toward Illustrator, even though you are not at all equipped to say why. Reason is pointless with so irrational a mindset. Since no one responding yet seems to actually know anything about Draw, I will instead offer some ammunition I hope your boss uses to see if you are even objective enough to consider it.

The following is a just-off-the-top list. Should you actually try to counter it, you should be prepared for more:

General:

Lower cost, both initially and in upgrades

Better support for non-current versions

Faster performance

Better support for several vertical-market industries (signage, embroidery, engineering-related)

More robust CAD and more business-centric import/export formats

Better multiple page implementation

Better-organized interface

Highly-customizable workspace

Features:

User-defined drawing scales

Reliable snaps

Dimension tools

Callout tools

Connector lines

Flowchart Tools

No-nonsense, 2D vector face extrusion

Live shape primitives

Smart Drawing tools (freehand shape recognition)

Virtual Segment tool

Ability to properly cut/crop vector and raster content

Contour tool (multiple parallels)

Export selection only

Barcodes

Print Merge

Bundle for Output Bureau

Scan directly into Draw

Trim (not merely mask) vector artwork to any path

Fit Text To Path

Text stats

Export artwork as Type 1 font.

Lens Fills (live details)

Live Perspective

Object Data (spreadsheet-formatted database of user-defined object data fields)

Fillet / Chamfer / Scallop

User-defined Arrowheads

Shared Features Better Implemented in Draw:

Mesh Grads

Dynamic Guides (with increment snaps)

Independent control over Snaps for Guides, Grid, Objects, Dynamic Grids

Property Bar (far more sensible and useable than AI's poorly-designed and buggy Control Panel)

Status Bar with context-sensitive instructions

Elastic Mode (vs. AI's Reshape tool)

Add/remove/line/curve/cusp/symmetrical curve commands properly implemented for all nodes (points) in a selected path

Logarithmic and Symmetrical spirals

Macro Recording (vs. AI Actions)

Envelopes (retract envelope handles without wrecking artwork)

Old-Saw Arguements Based on Overstatement, if not Myths:

Adobe's cross-app "integration" is more hype than substantive advantage.

Illustrator's text handing is worst among Adobe apps and worst-of-class among its direct competitors.

Draw opens and creates PDFs just fine.

Claims of AI superiority regarding importing of raster images is practically immaterial. In fact, Corel Draw's interaction with Corel PhotoPaint is at least as "smooth and seamless" as AI/PS, if not more so.

Using vector artwork created in Draw (or any other mainstream Bezier drawing program) in page-layout programs is no more difficult than using AI. This stuff has been being done for decades.

Again, this is just a beginning. You do yourself a huge disservice by declaring (let alone attempting to defend) a "preference" to the only choice with which you have experience (and evidently only beginning experience at that). That's true regardless of which program you claim to "favor." How can one, with any trace of intellectual honesty, claim to have a "favorite" of anything--when one has no exposure to any of the considered alternatives?

Since you already have Illustrator, you should absolutely welcome your Boss's willingness to provide you a current copy of Corel Draw. Here's an opportunity for you--at no personal cost--to actually learn something about another program; to potentially have some clue as to what you're talking about when you claim to "prefer" one over the other; to benefit from knowing more than one particular tool, and to overcome the fear of learning your way around more than one offering among similar programs. For all you know, you may be arguing against the program you would actually end up preferring.

I could also build a bullet list of better-than-Draw AI features. It would not be as long as its opposite. Nor would the AI-favoring listings be as broadly practical.

Fact is, anyone can build a bullet list to favor any of them. (Just look at the sides of the boxes, or each vendor's self-serving "competitive comparisons" on their respective websites.) Fact is, all of them are really rather mediocre; mostly 20+ years-old technology.

You really should have no axe to grind in this, unless you can state something specific to your work that strongly favors the relatively few functional advantages of AI.

JET

RotoRouter
Known Participant
February 17, 2010

James, how come we don't see you at the CD forums?

http://coreldraw.com/forums/246.aspx

I know CD users would love your indepth explanations on the machinations of CD.

Regards,

Chris

JETalmage
Inspiring
February 17, 2010

I often lurk in the newsgroup.

JET

Jacob Bugge
Community Expert
Community Expert
February 17, 2010

inquestflash,

Do not, I repeat do not, ask James or Scott or Hans.

Inspiring
February 17, 2010

hello jacob

who are they? :-/

Inspiring
February 17, 2010

inquestflash wrote:

hello jacob

who are they? :-/

They are James, Scott and of course Hans!

One Corel is PC only there venture into the Mac world was less than a pleasant experience.

then their priority file format brings with it some limitations and is not used s much as Illustrator and it is integrated with Adobe 's other apps
and I am not certain it is with Quark as well

Known Participant
February 17, 2010

Corel had its hayday back in the mid-late 90's. I used CorelDraw 5 when I

was starting to learn vector illustration and continued using it

exclusively through version 8, but I reached a point where I grew out of

it and moved on to Illustrator.

It has been a long time since I've used anything from Corel so I probably

couldn't fairly assess their strengths and weaknesses nowadays. Last time

I even saw their interface, it was CorelDraw 10. It seemed just "okay" to

me, but I still preferred Illustrator.

I don't think your boss should be the one to decide which software is best

for you if he is not having to use it himself everyday. That would be like

me going to the mechanic and telling him which tools he had to use to

repair my vehicle.

-JM

Inspiring
February 17, 2010

hello junk.

your absolute right about what program im  comfortable  with,but i need the pros and cons of the programs. to outline to him why illustrator is better.