• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

creating a ball/globe and showing a grid line in 3d in illustrator

Engaged ,
Nov 13, 2011 Nov 13, 2011

Copy link to clipboard

Copied

Hi all,

Just wondering how I would create a 3d ball/globe and show a grid around the ball?

Without mapping the gridlines as artwork to the ball, is there a way?

So I can see the lines that are on the otherside of the ball?

Something like this.

http://mattschloss.com/media/globe/imgs/globelo.jpg

I see the wireframe options under, 3d/revolve, but I guess you cant apply strokes/color to the lines etc?

Any help would be great

(PS. Please Adobe fix this forums wysiwyg editor, it is shockingly bad in Google Chrome), so, so buggy.

Views

29.8K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe
LEGEND ,
Nov 13, 2011 Nov 13, 2011

Copy link to clipboard

Copied

Yes there is. But it is a bit of a work around.

Create your sphere and make the surface a wireframe in the 3d revolve property panel.

Object>expand appearence.

Open the appearence panel and apply new stroke to the group.

you can now change the thickness and color of the wireframe

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 15, 2011 Nov 15, 2011

Copy link to clipboard

Copied

This .zip archive contains a script which draws a sphere with user-specified number of latitude and longitude lines.

This PDF describes its use.

Be aware, this was written about 6 years ago, long before AI acquired multiple pages. The sphere is drawn at the center of the pasteboard, not necessarily at the location of the current Artboard. After running the script, zoom out to find it.

JET

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Engaged ,
Nov 17, 2011 Nov 17, 2011

Copy link to clipboard

Copied

Thanks for sending that through JET, got it working.

When I select all the lines and a fill color it only shows the horizontal lines, I'm hoping to also show the vertical ones.

How do I do that?

Or is it a matter of breaking the lines apart and carfeully selecting each one to suit?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 17, 2011 Nov 17, 2011

Copy link to clipboard

Copied

Here's another way. It has the advantage of being simple to create and the disadvantage that the lines are of unequal thickness.

Sphere.png

Start off by drawing a grid with as many lines as you need.

(Note that I left out the top and bottom ones and the vertical line at one end. I also drew the equator line thicker than the rest.)

Make a symbol of it.

Now draw a circle and delete the left hand anchor point. Now you've got a half circle. Colour it white with no stroke.

Now go to Effects > 3D > Revolve... . Revolve by 360°.

Map Art... Select the symbol and Scale to Fit.

Now you're just about done. Play around with rotation angles and shading.

Check Draw Hidden Faces and No Shading if you want to see the just the lines without the sphere.

You will notice that the lines of longitude taper towards the poles.

When/if you expand the sphere (object) the lines will be filled areas just as they appear here.

Maybe that's what you want, maybe not. That's Illie for you.

_____

Edit: I notice afterwards that I counted the number of latitude lines wrong, so the equator isn't in the middle. Sorry 'bout that 🙂

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 18, 2011 Nov 18, 2011

Copy link to clipboard

Copied

When I select all the lines and a fill color it only shows the horizontal lines, I'm hoping to also show the vertical ones.

That's simply because of stacking order. It's all a set of ellipses. You specifically said you want to be able to see the latitude/longitude lines on the back side as well as the front. So don't give all the ellipses a fill; just give them a stroke, group them, and draw a circle behind the group with the desired fill. Or, set different transparency modes for the fills. See some of the examples in the PDF.

Or is it a matter of breaking the lines apart and carfeully selecting each one to suit?

The only time you need to cut the paths is if you want lat/long strokes for only the front hemisphere. That's not really difficult, because the latitude line ellipses have anchorpoints at their major diameters (i.e.; at the horizon of the sphere). So removing the "back half" of them is just a matter of selecting the "rearmost" anchorPoint and taping delete, thereby deleting the two associated segments at once. Longitude lines have to be cut at the horizon, depending on tilt.

I didn't write the script for nothing. The problem with just rendering/expanding a 3D Effect Revolve in Wireframe is, you have no intuitive control over the number of latitude/longitude lines. The problem with mapping a grid Symbol to 3D Revolve is that there is no option to disable outlining of strokes. So all the resulting lat/long lines are not strokes, and longitude lines taper to nothing at the poles.

JET

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Engaged ,
Nov 21, 2011 Nov 21, 2011

Copy link to clipboard

Copied

LATEST

Hey all, at the moment I've mapped some artwork to the circle, via resolve, I'm wondering what I need to do to my object so that if I scale it down it keeps everything the same aspect/size ratio?

At the moment if I scale down the globe to say quarter size, I only get to see a quarter of the artwork that I mapped?

Where I want to just have the whole object sacled down quarter size.


Any help would be great

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 17, 2011 Nov 17, 2011

Copy link to clipboard

Copied

Did you try my example: Extremely simple...

wire-world.jpg

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 17, 2011 Nov 17, 2011

Copy link to clipboard

Copied

3D sphere.. set shading to Wireframe.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines