how to scale at an angle, or change angle of bounding box
When you scale things, it only scales on the x, y, or both axies. I want to scale an object at an angle instead scaling at a combination of x and y. This is similar to if you had the bounding box rotated 30 degrees and then only scaling the x axis, it would effectively scale the object at a 30 degree angle only. currently the only work around ive found is rotating the object, resetting the bounding box, and then rotating it back so that the bounding box is at an angle, there must be a better wat to do this though.
