Mac Developer Lost in Visual Studio Land
I have been doing plug-ins for Mac since version 6 (not CS6) with CodeWarrior and Xcode.
I would like to port some CC versions to Windows. I rarely use a Windows machine and have no experience with Visual Studio so any and all suggestions are welcomed.
Here is what I have tried so far (using CC2014 SDK MenuPlay sample project):
Microsoft Visual C++ 2010 Express - Build fails with error RC1015: cannot open include file 'afxres.h'
Microsoft Visual Studio 2012 - The only download I could find is "Microsoft Visual C++ Redistributable Packages for Visual Studio 2012 Update 4" which only gives me three command prompt versions (VS2012 ARM Cross Tools, VS2012 x64 Cross Tools and VS2012 x86 Native Tools). Command Prompt - ugh - lost in the weeds with that.
VS Express 2013 for Desktop - error MSB8020: Platform Toolset v110 not found.
When I update the Platform Toolset in Properties to the v120 version in VS2013 the build is successful but the plug-in fails to load (with error msg) when Illustrator is launched.
Questions:
Can I add the v110 Toolset to VS2013?
Or, is there a full version VS2012 out there somewhere for free?
What are the .bsc and .ilk files created along with the .aip file in the Output folder?
What VS version (free or not) works best for CC plugin development?
Cheers and Thanks.
-dh
