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10

Cannot change info view mode for 2nd monitor while in Develop

Enthusiast ,
Oct 15, 2023 Oct 15, 2023

While in the Library Loupe pressing the I key toggles both screens through the 3 view overlay options (None, Info1, Info2)

However, in Develop pressing I only changes these options for the first/primary monitor.

The info view of the 2nd monitor stays on whatever was applied in the Library info view options instead.

 

I need to go back to the Library Loupe where I can then modify view options for both Library and Develop for the 2nd monitor.

 

The attached screen captures show that the Develop view info on 2nd montior is still showing the setting that was applied in Library Loupe

Library - Info1 =  Filename & Date/time:

Library Loupe info view options.png

Develop - Info 1 = Filename and Common Photo settings

(Monitor 2 shows the library settings for Info 1)

Develop info view options.png

 

Windows 11, LRClassic 13, NVidia RTX3060Ti with 537.58 Studio driver

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correct answers 1 Correct answer

Community Expert , Oct 15, 2023 Oct 15, 2023

This is as designed. The info in Loup and Develop are not connected. You can have Info1 in Loup and Info2 in Develop, or no info in Develop. But that means that pressing the 'i' key while in Develop, will only change the view of Develop, not Loup view on the second screen.

 

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Community Expert ,
Oct 15, 2023 Oct 15, 2023

This is as designed. The info in Loup and Develop are not connected. You can have Info1 in Loup and Info2 in Develop, or no info in Develop. But that means that pressing the 'i' key while in Develop, will only change the view of Develop, not Loup view on the second screen.

 

-- Johan W. Elzenga
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Enthusiast ,
Oct 15, 2023 Oct 15, 2023
LATEST

Ok thanks Johan.

I was comparing the view modes to the older LR11.3 version still on my old laptop, there the View modes in Library loupe and Develop were connected. (for that LR version Changing view options with CTRL -J changed both Library Loupe and Develop and the 2nd monitor in both.) So it looks like that was a bug fixed in Version 12. Never noticed the change in LR12 as I do not modify those overlays that often.

 

And now that I look at the way it works now, it gives new flexibility that was not available before.

I can have the overlay info turned off in the primary develop screen but still see the cropped dimension on 2nd monitor.

 

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