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1

Blurring Issue?

Community Beginner ,
Oct 30, 2025 Oct 30, 2025

Hi,

Ever since I updated to 15.0 yesterday on my windows 11, I cannot see what/how much blur I am putting on my photos in Lightroom. I'm having to export before I can tell then blindly adjust. Is there anything that can be done about this? It's driving me nuts and waisting a ton of precious time...

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Adobe Employee ,
Oct 30, 2025 Oct 30, 2025

Hi @ManyHatsatWork, welcome to the community!
I gave this a try on my end but wasn’t able to reproduce the issue. Just to clarify, when you apply Lens Blur, does the photo not update at all with the changes? Does this only happen with that specific tool and with a particular image?
If you can, please share a few more details, like a screenshot or a screen recording showing your workflow and where the issue comes up. That would really help us take a closer look.
Thanks so much!
Alek

*(If you mention me with an @, like @Aleke, I’ll get a notification and can respond faster.)*
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Community Beginner ,
Oct 31, 2025 Oct 31, 2025

Hello, @Aleke, thank you for your response.

I've only noticed the issue when I'm trying to use the blur backround presets or manually doing them in the lens blur panel. In lightroom, the photos (any photo) appears to have no blur no matter what I do but if I export and view in Window's preview the photo has blur and very often too much so I have to blindly adjust and reexport before I can make another adjustment. Any ideas?

I have attached two minor examples here; one how it appears in lightroom and one of the exported version.

 

Thanks!

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New Here ,
Oct 31, 2025 Oct 31, 2025

Here's my Lens Blur isssue - copied from Lightroom Queen Forum :-

Re-editing some old "Favourite" photos to show on my wife's Photo frame. Working on a .jpg previously edited with Lens Blur included successfully. Removed some distractions to improve the composition. Updated AI Edit Status button and background blur was gone. Fiddled around in the Lens Blur panel trying various things even trying a reset on a virtual copy. Background not blurring and Visualise checkbox not showing the depth mask. Lens blur has always been somewhat slow on my PC which is reasonably specd.

So tried exporting the photo without edits to Photoshop Beta (latest update) and opened in ACR filter. Lens Blur worked perfectly and much more quickly than in LRc. Visualisation showed depth mask. So, cannot be a resources or hardware issue in LRc as now I am working with both LRc and Photoshop open at the same time running a dual display so can flip easily from one to the other.

Can anyone confirm if they are experiencing this behaviour in LRc 15.0?

Thanks, Barry

 

Attached screen shot shows no blur in background or Visualisation depth map

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Explorer ,
Nov 02, 2025 Nov 02, 2025

I have the same problem, but it does not always appear and restarting LRC (15) seems to clear the problem for a while until a fresh restart is needed. I am on a Mac Tahoe 16.0.1. LRC 15.0.

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New Here ,
Nov 09, 2025 Nov 09, 2025

the same problem for me. 

Itsn ot working at all.

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Community Beginner ,
Nov 02, 2025 Nov 02, 2025

@Aleke

I am having the same issue after updating. Never had the problem before the update. I will be working on photos and all of a sudden the amount of blur I am applying, isn't showing in real time. I have to close the program and restart to fix. Work on a few more photos and have to close and restart the program again. I am working on Mac Sequoia 15.6.1. It is quite random. I am working on Raw files, not .jpg.

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Explorer ,
Nov 11, 2025 Nov 11, 2025

No LR does not react at all. After restarting the program all is well again. I made two screenshots to illustrate the issue, one with blur set to 100% and Focus range set to zero and one with blur set to 100% and Focus range set to full. As you can see, none of these settings made any difference. After restarting, however, the last setting was applied.

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Adobe Employee ,
Nov 11, 2025 Nov 11, 2025

Hey all! @lagedor222, @stephanie_1314, @benjaminh35426781, @Barryvcns & @ManyHatsatWork

 

Before you exit Lightroom Classic > go to Lightroom Classic /edit > Preferences > Performance > Optimize Catalog... & proceed with restarting Lightroom Classic. 

 

Let me know if the issue exists after restarting Photoshop. 

Thanks!
Sameer K
(Type '@' and type my name to mention me when you reply)

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Community Beginner ,
Nov 11, 2025 Nov 11, 2025
@Sameer

No, it didn't fix the problem.
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New Here ,
Nov 12, 2025 Nov 12, 2025

This didnt fix the issue for me @Sameer K 

 

I can use it on 1 photo after the program starts and then anythingh after it doesnt work - i have to restart LR again.

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Adobe Employee ,
Nov 12, 2025 Nov 12, 2025

@two miles5336627, @stephanie_1314 - Please share the system info from Lightroom Help > System info > Copy & paste into a text document > upload & attach here.

 

Thanks!
Sameer K
(Type '@' and type my name to mention me when you reply)

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New Here ,
Nov 13, 2025 Nov 13, 2025
@Sameer K here you go 
 
Lightroom Classic version: 15.0.1 [ 202511041508-dddee541 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 11 - Home Premium Edition
Version: 11.0.26200
Application architecture: x64
System architecture: x64
Logical processor count: 16
Processor speed: 3.6GHz
SqLite Version: 3.36.0
Adobe GSDK Version: 1.4.0.171
 
CPU Utilisation: 30.0%
Power Source: Plugged In
Built-in memory: 65460.9 MB
Dedicated GPU memory used by Lightroom: 13222.7MB / 12012.0MB (110%)
Real memory available to Lightroom: 65460.9 MB
Real memory used by Lightroom: 14524.1 MB (22.1%)
Virtual memory used by Lightroom: 25791.9 MB
GDI objects count: 934
USER objects count: 3451
Process handles count: 3827
Memory cache size: 12120.5MB
Internal Camera Raw version: 18.0 [ 2389 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 4506MB / 32730MB (13%)
Camera Raw real memory: 4694MB / 65460MB (7%)
 
Cache1: 
Final1- RAM:165.0MB, VRAM:0.0MB, _DSC8090.NEF
Final2- RAM:2388.0MB, VRAM:5580.0MB, _DSC8089.NEF
Final3- RAM:165.0MB, VRAM:0.0MB, _DSC8091.NEF
NT- RAM:2718.0MB, VRAM:5580.0MB, Combined:8298.0MB
 
Cache2: 
m:12120.5MB, n:495.4MB
 
U-main: 111.0MB
 
System DPI setting: 216 DPI (high DPI mode)
Desktop composition enabled: Yes
Standard Preview Size: 3840 pixels
Displays: 1) 3840x2160
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
 
Graphics Processor Info: 
DirectX: NVIDIA GeForce RTX 4070 (32.0.15.8157)
Init State: GPU for Export supported by default
User Preference: GPU for Image Processing Enabled
Enable HDR in Library: ON
GPU for Preview Generation: Auto (S5_11)
 
Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: C:\Users\benat\Pictures\Lightroom\Lightroom Catalog-2-v13-3.lrcat
Settings Folder: C:\Users\benat\AppData\Roaming\Adobe\Lightroom
 
Installed Plugins: 
1) AdobeStock
2) Flickr
 
Config.lua flags: 
 
Adapter #1: Vendor : 10de
Device : 2786
Subsystem : 13cd196e
Revision : a1
Video Memory : 12012
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: System Default - Panasonic-TV (NVIDIA High Definition Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: LR5x26
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 4070/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 581.57
GPUDeviceEnabled: false
OGLEnabled: true
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility 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Community Beginner ,
Nov 13, 2025 Nov 13, 2025
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Community Beginner ,
Nov 13, 2025 Nov 13, 2025
@sameerSystem info attached
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New Here ,
Nov 24, 2025 Nov 24, 2025

@Sameer K any update to fixing this lens blur bug? 

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New Here ,
Nov 09, 2025 Nov 09, 2025

Since updating to 15 the lens blur function no longer works. If i apply it to a photo nothing happens even after analyzing. photos that once had it applied now do not and updating AI settings isn't fixing it.

 

I have tried backing up and checking catalog integrity as some users have suggested but the problem is till here. I'm very close to finishing a wedding edit but this bug has put me back massively. 

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LEGEND ,
Nov 09, 2025 Nov 09, 2025

There have been a few other reports about problems with Lens Blur in LR 15. 

 

Please do the LR menu command Help > System Info and copy/paste the entire contents here so we can see exactly which versions of hardware and software LR thinks you're running and important LR options that are set.

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New Here ,
Nov 10, 2025 Nov 10, 2025
Lightroom Classic version: 15.0 [ 202510171722-44f87028 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 11 - Home Premium Edition
Version: 11.0.26200
Application architecture: x64
System architecture: x64
Logical processor count: 16
Processor speed: 3.6GHz
SqLite Version: 3.36.0
CPU Utilisation: 14.0%
Power Source: Plugged In
Built-in memory: 65460.9 MB
Dedicated GPU memory used by Lightroom: 4529.0MB / 12012.0MB (37%)
Real memory available to Lightroom: 65460.9 MB
Real memory used by Lightroom: 2225.6 MB (3.3%)
Virtual memory used by Lightroom: 7234.0 MB
GDI objects count: 773
USER objects count: 3376
Process handles count: 2917
Memory cache size: 284.3MB
Internal Camera Raw version: 18.0 [ 2389 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 459MB / 32730MB (1%)
Camera Raw real memory: 477MB / 65460MB (0%)
 
Cache1: 
Final1- RAM:362.0MB, VRAM:3047.0MB, _DSC8411.NEF
NT- RAM:362.0MB, VRAM:3047.0MB, Combined:3409.0MB
 
Cache2: 
m:284.3MB, n:165.1MB
 
U-main: 114.0MB
 
System DPI setting: 216 DPI (high DPI mode)
Desktop composition enabled: Yes
Standard Preview Size: 3840 pixels
Displays: 1) 3840x2160
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
 
Graphics Processor Info: 
DirectX: NVIDIA GeForce RTX 4070 (32.0.15.8180)
Init State: GPU for Export supported by default
User Preference: GPU for Image Processing Enabled
Enable HDR in Library: ON
GPU for Preview Generation: Auto (S5_11)
 
Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: C:\Users\benat\Pictures\Lightroom\Lightroom Catalog-2-v13-3.lrcat
Settings Folder: C:\Users\benat\AppData\Roaming\Adobe\Lightroom
 
Installed Plugins: 
1) AdobeStock
2) Flickr
 
Config.lua flags: 
 
Adapter #1: Vendor : 10de
Device : 2786
Subsystem : 13cd196e
Revision : a1
Video Memory : 12012
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: System Default - Panasonic-TV (NVIDIA High Definition Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: Uninitialized
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 4070/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 581.80
GPUDeviceEnabled: false
OGLEnabled: true
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LEGEND ,
Nov 10, 2025 Nov 10, 2025

@benjaminh35426781: "DirectX: NVIDIA GeForce RTX 4070 (32.0.15.8180)"

 

That graphics driver is a Game Ready driver. But Nvidia and Adobe recommend using Studio drivers, which get more testing with creative apps like LR. You can download the latest Studio driver from here:

https://www.nvidia.com/en-us/drivers/details/257327/

 

To help others, let us know if that fixes the issue.

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New Here ,
Nov 10, 2025 Nov 10, 2025
It is yes because I also game on this PC.

I've never had an issue using it before and it's only on lr15 that this bug
has appeared
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LEGEND ,
Nov 10, 2025 Nov 10, 2025

@benjaminh35426781: "It is yes because I also game on this PC. I've never had an issue using it before and it's only on lr15 that this bug has appeared"

 

LR uses the GPU much differently than nearly another other app, especially games.   Games generate gazillions of shaded triangles per second, while LR executes its render pipeline on still images and AI models on arrays of pixels.  Thus it's often the case that when LR trips over a driver bug, it's the only app users see having problems.

 

Nvidia releases a Game Ready driver about twice a month plus or minus. Once a month it takes one of those drivers and does the extra testing with creative apps and releases it as a Studio driver. So a Studio driver is just a Game Ready driver that's a couple three weeks old.

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New Here ,
Nov 17, 2025 Nov 17, 2025

same issue on the studio drivers

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Community Expert ,
Nov 17, 2025 Nov 17, 2025

Make sure you shut down your computer after updating your driver. Then reboot the computer.

 

Regards, Denis: iMac 27” mid-2015, macOS 11.7.10 Big Sur; 2TB SSD, 24 GB Ram, GPU 2 GB; LrC 12.5,; Lr 6.5, PS 24.7,; ACR 15.5,; (also Laptop Win 11, ver 24H2, LrC 15.0.1, PS 27.0; ) Camera Oly OM-D E-M1.
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New Here ,
Nov 24, 2025 Nov 24, 2025

doesnt make any difference- the bug is still there. 

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