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I'm experiencing a increasingly frustrating problem with Lightroom. Whenever I use "smart" features such as noise reduction, masking or spot removal, lightroom start to consume a lot of VRAM. I have 64GB DDR5 RAM, Intel i7-14700k, and an RTX 3080 with 10 GB of VRAM and LR easily eats that in a few minutes of use. The VRAM consumption seemt to reduce after a while, however, the RAM usage then increase, around ~25GB, suggesting that the VRAM is dumped to RAM instead. Doing so causes distinct and frequent freezes, making LR impossible to work with without restarting it ever 10 minutes. The only solution seems to be to restart it. I have tried to disable the GPU acceleration entierly (both in LR and PS) but distpite this, LR still allocate VRAM and cause frequent freezes. Have anyone else shared this experience? Is this a known issue? Are there a fix to this, or am I stuck with a broken LR?
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Is your GPU driver up-to-date?
Please post the system information from the help menu.
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I have updated the drivers, both game-ready and studio drivers from the Nvidia App.
Lightroom version: 8.2 x64 [ 20250201-0700-1b12095 ] (Feb 1 2025)
NGL Version: 1.39.0.9
WF Version: 7.2 963a5a9
VF Version: 1.0.154
HIL Version: 40501
CAI Version: adobe_c2pa/0.9.3 c2pa-rs/0.31.0
PH Version: 5.0
Operating system: Windows 11
OS Version: Windows 11 Education N (2009)
Application architecture: x64
System architecture: x64
Computer model: Micro-Star International Co., Ltd. MS-7E25 / Intel(R) Core(TM) i7-14700K
Logical processor count: 28
Processor speed: 3,4 GHz
Real memory available to Lightroom: 65307,1 MB
Real memory used by Lightroom: 25513,9 MB (39,0%)
Virtual memory used by Lightroom: 30029,8 MB
Memory cache size: 3506,9 MB
Internal Camera Raw version: 17.2 [ 2155 ]
Maximum thread count used by Camera Raw: 15
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 1771MB / 30605MB (5%)
Camera Raw real memory: 1822MB / 65307MB (2%)
Displays: 1) 2560x1440, 2) 2560x1440
System DPI setting: 96 DPI
Dark Mode: Yes
Desktop composition enabled: Yes
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
Graphics Processor Info: DirectX: NVIDIA GeForce RTX 3080 (32.0.15.6636) - 10 GB
Graphics Processor Detail: loaded: Yes, supported: Yes, compute: Yes, init: I4_GPU4, hard: success, soft: success, al: Yes, dl: No
OS Media Capability: true
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