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3D Rendering Problem

New Here ,
Jan 04, 2021 Jan 04, 2021

So I added the texture but when I hit render it seems to not render parts of the texture what am I doing wrong?

test.psd @ 66.7% (uploads_files_651607_Ship_Corvette, RGB_8) _ 1_4_2021 3_40_19 PM.png

thanks!

 

 

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Adobe
Community Expert ,
Jan 04, 2021 Jan 04, 2021

I can't tell anything from your screenshot as it does not show a before rendering preview vs after rendering. Nor does it show what textures have been applied to what texture channels.

 

A few generic comments:

1. 3D rendering in Photoshop changed it's material system to Base Metallic Roughness a few versions ago , but the implementation is buggy

2. There is a bug if UVs are scaled in that it renders a scaled and unscaled version, leading to strange results

 

If you want to proceed in Photoshop , please check the above and give more info. But my recommendation would be to apply textures and render in a 3D application. You can always bring the render (or render passes) back to Photoshop for compositing

 

Dave

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New Here ,
Jan 05, 2021 Jan 05, 2021

Whats the best app to do that? unreal software?? maybe blender??

Thanks!!

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Community Expert ,
Jan 05, 2021 Jan 05, 2021

I use Blender

Dave

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New Here ,
Jan 05, 2021 Jan 05, 2021
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any tutorial you could recommend me to render a 3d object and then use it on psd?

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LEGEND ,
Jan 04, 2021 Jan 04, 2021

i'd do it in Dimension or Blender but if you want to share the file for testing thats fine too

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LEGEND ,
Jan 05, 2021 Jan 05, 2021

Unreal is a machinima i.e, a game engine so if you want to make a game or a 4D animation yes its great... Mac users should go with Unity which is more or less the same thing

 

Blender is more of a general all round 3D tool so well worth learning... which one is best will depend on how much time you have to learn and what type of file you want to end with

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