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Hi Everyone,
I've just now starting to have an issue with the size of my psd/psb's with the temp files.
I'm used to handling large files and mostly use psb's due to the nature of my work.
However, I'm currently working on a file that is about 600 mb's in size and has over 60 gb's as a temp file. To open or save the file takes 15+ minutes.
I have no idea what's going on, could this be a bug? The file contains a lot of layers, but no layer adjustments or anything like this.
I don't know if specs are useful in this case, but I'm running windows 10 with Photoshop CC and 32 GB RAM.
Any help would be greatly appreciated.
Thanks!
-Wouter
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wouterg11744736 wrote
I'm currently working on a file that is about 600 mb's in size and has over 60 gb's as a temp file.
What do you mean has 60 as a tmp file.
Your 600MB image file what Canvas size doe it have, What Resolution. How many layers does it have a and what sizes are the layers they can be larger than canvas size. Do you have many Smart object layers with many Smart Filters. You provide little to no information about your document. An Image on disk data has been compressed. 600MB ins size is not indication of images size or document structure. Its the size that everything compresses down to. Data must be decompress decoded and the document structure built and rendered. Before and image can be displayed.
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Thanks for informing me on what information to provide, this is not my area of expertise so I don't know what information is required to help out. Here it goes:
The canvas size is around 11000 px. I have a lot of layers, over 250 that unfortunately are all necessary as each item needs to be isolated. I have no smart objects or smart filters.
Is there any setting you recommend to increase the performance, or am I just hitting the limits of Photoshop?
Thanks for your help,
-Wouter
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If your computer is slowing down, you probably need more space for the scratch file. It sounds like you're running out, and maybe the OS starts paging on its own. Then it turns really slow. With 11 000 pixels and 250 layers the size of the scratch file sounds perfectly normal to me. That will generate a huge scratch file.
Keep in mind that the scratch file reflects your live document, all the working data that Photoshop needs to shuffle around as you go along. A lot of working data are thrown out or collapsed or compressed when you save down to disk. Each history state, for instance, needs to be recorded.
I work with similar pixel sizes, but not nearly as many layers, and I wouldn't dream of having less than 200-300 GB free for the scratch disk.
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All that said, saving will take time with such a file. I'd expect minutes, although 15 sounds a lot.
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Hi there: take a look this link to improve the Photoshop performance
Regards
E
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What Eugenio.NYC said would help. But, looking at the canvas size and the number of layers is probably why there's such a huge file size and why its bogging down so much. Without more information, the only thing I could recommend is maybe merging layers to compress things a bit, but as you said earlier, its not an option. Do you have any other apps open? Perhaps closing them could dedicate more resources towards Photoshop while you're working on a file of that size