Question
Cannot figure out why Transparency refuses to work with Alpha channel
I'm trying to make a TGA transparent. I must have been lied to.
I:
- Have my one and only object on one layer. Nothing behind it. It's transparent.
- I create an Alpha channel. Select my object (Alpha layer is all black by default) and fill in with WHITE.
Save it as TGA and make sure Alpha Channels are included when saving.
WHITE BACKGROUND.
Is this a CS6 issue, perhaps? Regardless. The process is straightforward.
